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Thread: Tsardoms Total War - Campaign Feedback, Bugs and Reports

  1. #1181

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The problem really is that AI in mid game starts spamming artillery units and their stacks look crazy also those wagon forts really mess up conquering cities part for other AI factions, not to mention as a player you have to bring bombards in each stack to actually kill the wagons lol

  2. #1182
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Yeah the war wagons will be nerfed. But it is actually a good thing that you need to bring bombards in each stack.

    About the strength of artillery

    Quote Originally Posted by jurcek1987 View Post
    Don't have much experience with artillery myself but on paper they are all better than bombards in range, damage and accuracy

  3. #1183

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I tryed the bauerkrieg mod
    The guners are avsome,not to poverfull,they only have like 80 man pro unit and their skirmish mod works.
    I think its much more gamy than hawing 155 musketiers with 42 misile damage

  4. #1184

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I did notice that cannons have far superior range and accuracy to bombards... So perhaps the damage is the same when they actually hit, but the cannon will hit far more than bombards.

  5. #1185

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Urbino fortress has only an option to go for merchant wharf and not any higher. Naval drydock is still available. Karaman looses an option to recruit fityan braves( in large cities ) after the last barax is built. The same is with Bosnia and their Oklopnici halberds in fortress.
    Last edited by bordinis; September 20, 2022 at 07:46 AM.

  6. #1186

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Playing as Croatia, instead of my general getting the city governor trait "Ban of Bosnia" in Bobovac my newly recruited priest got that trait instead ;D

  7. #1187

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    i played with bosnia and i freed zagreb,my king is there and he has only 3 traits and i cant get king of croatia and dalmatia
    i have everything necesery,im catholic i dont get why i cant get that crown.

  8. #1188
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Spoiler Alert, click show to read: 

  9. #1189

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    uh its a bit diferent than in 2.2
    it states that u need 1 turn in zagreb and all those citys it does not state knin nor the large estate.

  10. #1190

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    BTW
    what is the white zagreb are?
    what faction is that?

  11. #1191
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The faction is Principality of Cilli

    The requirements are the same in 2.2. Maybe the information on this site is out of date

  12. #1192

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    How many muslim factions there will be? 3? also did you guys change anything about how crusades or jihads will work?

  13. #1193
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    4 muslim factions. Ottomans, Karamanids, Candarids (replacing Aydinids), Crimean Khanate (replaces Golden Horde).

    Crusades are basically removed, just as they are in 2.2.

  14. #1194

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Nice. Never heard of Candarids. Google search did not find anything about them

  15. #1195

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Quote Originally Posted by jurcek1987 View Post
    The faction is Principality of Cilli

    The requirements are the same in 2.2. Maybe the information on this site is out of date
    yup
    they are the same i did it

  16. #1196
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Quote Originally Posted by bordinis View Post
    Nice. Never heard of Candarids. Google search did not find anything about them

    https://en.m.wikipedia.org/wiki/Isfendiyarids

  17. #1197

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    So a hard campaign it seems. Can t wait to play and see whether the Ottomans will crush my small state
    Last edited by bordinis; September 24, 2022 at 12:02 PM.

  18. #1198

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I'm Playing as the Austrians, and half my battles with the Swiss end in a crash, no one else, just the Swiss.

  19. #1199
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    The Swiss General model is bugged causing the crashes

  20. #1200

    Default Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Ah. Is there going to be a patch soon or will I just have to cope?

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