Change the game resolution to match your desktop resolution, then restart the mod
Change the game resolution to match your desktop resolution, then restart the mod
Native music and native language didn't seems to work? I have no music no sound effect and the general voice remain the same.
Please don't use the music submods, they are not compatible with the current version of the mod
thats exactly what i have done. i went into video-preferences, changed the resolution to 900X600 for campaign/battlemap and selected apply changes. but after that i cannot select the "back" button to the main menu. i think it has something to do wit the resolution and my mouse. i cannot hit the buttons with my mouse. i also tried to change the resolution in the cfg-file or in der folder for preferences. but there is
no option to do that.
So considering that feudal economy will definitely be the first building to build since it grant access to feudal barracks and ancilliary title i must ask why most settlement didn't start with one?
It didn't make much sense why i have to use my starting treasury which have to deal with weak income to turn on the feudalism again.
is it just me or is bohemia missing entries for feudal barracks tiers 2 and 3? like the buildings are constructible but without unit entries. if that's just an issue on my end or is intentional then please disregard, but if not i've uploaded another edb and gave bohemia entries for those two buildings.
i noticed the bohemia tier 1 matched austria's (just without the austrian unique dismounted ritter). so i just copypasted bohemia's tier 1 for tiers 2 and 3 and matched the replenish rates and max pools with those of austria at each level.
if this was a non-issue i apologize, but if it's of any assistance it's attached for proofreading/testing
you can always go back using escape button. but that wont solve your resolution issue, didnt for me. here is what you need to do. download and install notepad++. open cfg in notepad++ and edit the resolution and anything else you like, then save and quit.
here is what mine looks like after editing:
[video]
borderless_window = 1
windowed = 1
antialiasing = 8
battle_resolution = 2560 1440
campaign_resolution = 2560 1440
movies = 0 # set to zero to stop intro movies
show_banners = 1
in the above i edited resolution (that was lower by default for some reason) and antialiasing.
if you are on Steam, launch the game using the exe in the mod's folder, otherwise the date may not display.
EDIT: just realised its the right thread. there are issues with Wien, both on campaign and battle maps. on campaign, when trying to siege it from the north across the river, the army automatically gets 'unstuck' and needs to be ordered (right click) to siege again (and siege equipment to be reordered too). on the battlemap, most of the building and parts of the wall are pitch black and its terribly laggy, essentially unplayable. i managed to complete the siege defense battle but it was very very buggie with frame rates almost at 0.
Last edited by Sarkiss; September 25, 2021 at 02:09 AM. Reason: bugs info added
since the discord channel seems pretty dead, reposting it here:
does anyone else experience sound cut offs during battles? i started to record my roman campaign just to stumble on this bug in my first battle. the sounds is off and on and off again. very bizarre, never happened to me before. when i exited the game and checked audio options it appeared that the sound was muted without me doing so. any ideas? i play with 4tpy enabled, if that matters. cheers.
also, 4tpy, it seems to be failing on some scripts, is that right?
probably some weird Windows quirk. Every now and then I find med II exe deleted
i also noticed that when sounds goes off i cant control my units properly, i.e cannot select and group with the usually ctrl C + ctrl G. anyone else experienced this?
Nope for me. Download and apply files for script issue, it is in the first page here by Jurcek.
this one? i've got both main and 4tpy.
4ourth post, its by Jurcek, in this thread.
I don t have any problems with sounds so It might be that you guys tried sound submod which is not compatible with this version.
Judaism is still rampart, nothing changed since 1.5. There are settlements that have 80% judaism. I guess if we had some katapracht jewish heavy bankers we could recruit those. AI is constantly "bankrupt" anyone can check that by engaging with diplomat any faction. We now have a passive religion ticking but I would 3x that since I am at turn 228 and it only ticked for AI factions like 6 % in their conquered settlements. I think the reason why AI does not build religion buildings is that they constantly out of cash. I give them cash they start building and recruiting. I think a script for AI that gives like 20k each 4 turns is nessesary, othervise it s always bankrupt. Also economy is still insane. Try conquering a capital city.. ughhh you will get like 200k to 500k.. Economy is still too big lol I have a over 700k now. Also Zena just keeps rising with population growth I have like 500k inhabitants now. It s giving me 23k a turn and rising. because the growth rate is not stopping.. and that is without a general and windmill tech in it.
Last edited by bordinis; September 26, 2021 at 01:07 PM.
thx sarkiss, that worked for me. now enjoying the mod.
You guys getting muted sound because you accidentally hitting keyboard key for it. It happened to me too. Mute is Alt+S so I was hitting it all the time when moving camera. I tried to reassign the controls for it but it wont let me do it. I bet you are having the same issue