Hello,
A newbie here, spent hours and hours searching twcenter before posting this thread calling for help.
Tool used: PFM 1.5.9
Overhaul mod used: LME
Other mods used: Dignan's Improved Artillery Sounds, Sirlion's BattleChaos (Musket sound only)
If this is not the correct place to post a question thread, I apologize in advance.
I have been trying to recreate the 'no airburst' feature for howitzers/unicorns created by WILLIEHUNTZ (the non-airburst version's download link is currently dead).
http://www.twcenter.net/forums/showt...e-format-lt-lt
I used PFM 1.5.9 to edit the LME4.pack file.
I tried editing the projectiles_explosions_tables, changing the "fuse" value to "percussive" for most of the Projectile Explosion types (screenshot attached).
This doesn't seem to get rid of airbursts.
I want to see all the howitzers/unicorns' projectiles exploding upon hitting the ground, without a single round exploding in the air, similar to the video linked below.
https://www.youtube.com/watch?v=bzi5lzbBc3A
P.S.
I reviewed the Projectile Basics. (Reload Times, Ranges, Lethality, and shot dispersal) tutorial as thoroughly as I could, with no luck towards solving my particular problem.
https://www.twcenter.net/forums/show...hot-dispersal)
Hopefully someone from this vast and resourceful community enlightens my tweak issue.
Cheers!