UNREAL is coming for you and your mods!UNREAL totally changes the gameplay of Total War and it's various mods. Combat pace is steady, (alt) history is preserved, and fun is number one priorty. UNREAL radcaily changes how units feel, act, and the balance of things, all in accordance with mathematical rules. Every faction is made to feel unique and has it's place in the battlefield. Much is the same of culture. Campagin feels more like CK2 and CK3, with an emphasis on charcters and economy, even having CK2 traits in game! Units will locked behind armor producing buldings when applicable and how qucikly and how much are prodcued is based on many factors. In UNREAL, everything is diffrent and (hopefully) better. Most of this is planned and not in the RC version, but will come when the time is right.
Master doc for UNREAL:
https://docs.google.com/document/d/1...it?usp=sharing
Features (from master doc; summarised here)
Spoiler Alert, click show to read: