I doubted that my explorer's guild HQ works so i made a test:
i watched a generals movement rate and marked the place where he could travel, then destroyed the EXP HQ and passed my turn.
Next turn, the general still moved as far!
Explorer's guild doesn't work, because it should give my troops a movement bonus, but as it is, it doesn't do anything except open trade routes to india (yay 500 gp bonus to trade). Useless guild?




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