Re: Bonuses, bonuses, bonuses everywhere
Most definitely! I hate the new system ever since it was implemented in Shogun II. In my opinion, it has rendered generals and agents completely soulless, they nowadays look more like robots, which you upgrade with each successful action, almost always choosing the same traits. Even the retinues suffer from the same rationale. Of course, the character feature was previously severely downgraded in Empire and Napoleon, which offered a very limited and uninspiring selection of traits and retinues. I really long for the days of Medieval II and Rome I, where every figure developed his own personality, according to his deeds (but without the divinely-powered player deciding for them), upbringing and randomness.
Much more realistic, rewarding and funny. In my last British campaign (the Kingdoms expansion, of course, not Throb), Gustav began his career as a mediocre royal prince of the Norwegian dynasty. Achieving some suprising victories and indiscriminately massacring the English captives that resulted from them gradually transformed him into a rather competent commander and an extremely dreadful, bloodthirsty and sadistic tyrant. And then the war ended, the plague arrived and Gustav married an Irish princess of questionable morality. As a consequence, he lost much of his notoriety, his wife was cheating on him all the time, his authority experienced a free-fall and captains and slightly disloyal family members started to rebel. All the above, literally all of it, is completely impossible in the more recent games. It's one of my hugest gripes with the franchise and together with some other personal issues I have (limited building slots, effective abolishment of campaign skirmishing, no more separate taxation and distance from capital) is one of the main reasons I am no longer excited for the newer products.
Last edited by Abdülmecid I; August 31, 2020 at 09:43 AM.
Reason: Can't into grammar.