How about requesting a single city or even a entire province to a faction? Also the other way round: offering a city or province.
How about requesting a single city or even a entire province to a faction? Also the other way round: offering a city or province.
My AAR “Toutatis Favours The Brave” (A Rome 2 Nervii CiG AAR.)
Latest Update: 14/02/2021 Chapter 25: Messenger of the Remi
Cause tomorrow is a brand-new day
And tomorrow you'll be on your way
Don't give a damn about what other people say
Because tomorrow is a brand-new day
I agree with Welsh Dragon and Morticia Iunia Bruti, it would be exploitable.
If you keep sending characters on diplomatic missions, eventually a faction will give you a region (you don't get to choose which region.) This happens quite rarely and even then I feel a bit like I'm getting a region through an exploit.
But what if it's a very hard agreement ( unless you pay them a huge amount of money such as fifty thousand coins ( as a minimum to stand some chance that the proposal is accepted ) to reach with everyone in the game?
It will only delay exploitability in late game when you already earn huge sums, so that 50000 is no problem. AI can't t handle region trade properly you always must program concrete conditions for their decisions and huge sum is relative.
Cause tomorrow is a brand-new day
And tomorrow you'll be on your way
Don't give a damn about what other people say
Because tomorrow is a brand-new day
Yup exactly...Empire/Napoleon. Either it was useless (faction not selling for 100k+ even millions despite loosing wars, need for cash...) or ridiculous (getting some undevelop land on opposite side of world for 500golds..). So exactly like all pointed here. Even harsh conditions are just postponing problem...
It is absurd. Should only be client states.