More dynamic and longer bloody battles with new morale and fatigue settings and armies that keep their formation as they advance to battle. Better cohesion. New armor values. Heavy mail now is better against weapons. New Movement ground modifiers through different ground types=slower through forests and rock and mud. Raised hit points 20% for horses and camels and elephants. Raised mass settings for horses and camels. Changed spotting rules for all units. Re balanced missile and melee weapons Longer ranges for for bows.. Re balanced heavy units to be more effective. Ai will use different variety of formations.