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Thread: BRAN ATTILA CAMPAIGN AI

  1. #1

    Default BRAN ATTILA CAMPAIGN AI

    New Campaign Ai behaviors that includes more aggressive and expansionist factions that will ATTACK!. Ai factions will DEFEND regions and capitals better and HELP allies more. Ai factions will occupy settlements. More field battles and tougher settlements. Diplomatic behaviors changes are that factions allied with you will be more likely to make treaties with your allies too. Ai should build bigger armies and construct buildings more. Army reinforcement range has been increased by 50%. Better balance of field battles vs small settlement battles. Ambush and Raid stances more effective. More defensive deployables in Fortified stance. Religion has a bigger impact on public order. New campaign movement modifiers through different types of terrain.These changes will make for a far more DYNAMIC campaign


    https://steamcommunity.com/sharedfiles/filedetails/?id=1976410610

  2. #2
    alhoon's Avatar Moderator
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    Default Re: BRAN ATTILA CAMPAIGN AI

    Interesting...
    DIE: Diversity, Inclusion, Equality (Pun on SJWs, I am not far-right)
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    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.

    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

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