Page 14 of 14 FirstFirst ... 4567891011121314
Results 261 to 278 of 278

Thread: CTD's & Bugs Report

  1. #261

    Default Re: CTD's & Bugs Report

    i found the solution for the ctd for destroying roman factions.

    you must destroy Roman rebels[green] first! and then destroy other romans


    Click image for larger version. 

Name:	bandicam 2022-08-17 08-59-56-702.jpg 
Views:	16 
Size:	417.5 KB 
ID:	367955Click image for larger version. 

Name:	bandicam 2022-08-17 09-00-28-853.jpg 
Views:	8 
Size:	403.9 KB 
ID:	367956
    Last edited by L. D. Aurelianus Augustus; August 16, 2022 at 09:28 PM.

  2. #262

    Default Re: CTD's & Bugs Report

    CTD always happens when I start a battle, both custom battle and campaign battle.

    When I try to start a battle, it was able to load properly, but crashes as it zooms in on the general doing the speech, it also crashes when I press the start deployment button.

    I tried changing the settings to fix the CTD, like lowering the graphics to a minimum and toggling some preferences settings. But the CTD kept happening, what should I do?

  3. #263

    Default Re: CTD's & Bugs Report

    I get a CTD whenever several barbarian units appear in a battle in any Roman faction's army in the 260 campaign, with a message saying that a file RO_officer_roman_auxiliary_draco.tga is missing. Examples are the Hermunduri Spearmen and the Dacian Falx units from the castellum building. Fighting the Gallic Empire has become a crapshoot as I now have to make sure no offending units are in their army, and they really like Germanic foederati. After looking in the mod files the tga in question is actually missing and it isn't just typo'd, unless the name is completely different.

    If I get time soon I might go through the files and make a hotfix by assigning a different draconarius to all the foederati units in question.
    Last edited by Imperial Eagle; April 29, 2023 at 10:35 AM.

  4. #264
    OskarEriksson's Avatar Foederatus
    Join Date
    Jan 2023
    Location
    Histonium, Regio IV Sabina et Samnium
    Posts
    37

    Default Re: CTD's & Bugs Report

    In alex.exe version, that i played much in last times, in 293 campaigns the alans start as a dead faction, with the message, as the campaign begin, faction die, alans. Also triyng to start with the alans, is the same, you got the message DEFEAT. While in the barbarian invasion version is all ok.

  5. #265

    Default Re: CTD's & Bugs Report

    Not sure if anyone will see this now given how dead thing are but who knows? In all the campaigns I get a persistent CTD when landing on the Gaelic faction. Latest attempt was the 285 AD campaign and initially it occurred when a Gaelic diplomat attempted to interact at Sirmium. After a bit of dicking around I bribed the diplomat to join me and forced peace and was able to progress for a bit but now it crashes (script on/off/prayers to the Gods etc) even when I go back a few turns to see if I can get past it. On all campaigns this seems to happen around 10-12 years into the game and I just cannot get past it. I have no other CTD's with any faction other than this and never get any other crashes in battle situations (which is actually nice considering how it used to crash frequently)

    I remember when i played this intially after it was released, I was able to get a relatively long save in as Dicoletian (up to about 30 years) but since coming back to the game in the last two months, the Gaels have thwarted me relentlessly. Not actually tested it playing as them though.
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  6. #266
    julianus heraclius's Avatar The Philosopher King
    Join Date
    May 2006
    Location
    Australia
    Posts
    5,392

    Default Re: CTD's & Bugs Report

    So you are saying that no matter which faction you play you get this CTD around 10-12 years (60-70 turns) and seems to involve this particular Gaelic Diplomat. Have you also played as the Gaelic Faction?

    Avatar & Signature by Joar

  7. #267

    Default Re: CTD's & Bugs Report

    Hi JH. This has predominantly been with the main Roman faction in all of the start dates I've had so far but have a Kushan save that died because of this. For example Gallienus in 271, Aurelian in 278, Diocletian in 296. For some it involved a Gaelic diplomat called Flaithbheartach, other times it just crashed as it hit the Gaelic badge. I haven't tried yet removing the character from the game.

    No other faction during during the turn causes a crash and its approximately 10-12 years in.

    I did try and play as the Gaels and see what would happen but got bored after a few turns haha.
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  8. #268
    julianus heraclius's Avatar The Philosopher King
    Join Date
    May 2006
    Location
    Australia
    Posts
    5,392

    Default Re: CTD's & Bugs Report

    Just to confirm, are you referring to 19 turns or 10 years.
    ? And yes, removing the character may solve the problem.

    Avatar & Signature by Joar

  9. #269

    Default Re: CTD's & Bugs Report

    In years, 10-12 on average, not turns.

    Going to remove the character and start with the 260 campaign again and will see what happens.

    Other than this, I thoroughly love this mod!
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  10. #270
    julianus heraclius's Avatar The Philosopher King
    Join Date
    May 2006
    Location
    Australia
    Posts
    5,392

    Default Re: CTD's & Bugs Report

    Quote Originally Posted by Justinian Australis View Post
    In years, 10-12 on average, not turns.

    Going to remove the character and start with the 260 campaign again and will see what happens.

    Other than this, I thoroughly love this mod!
    Okay, fingers crossed. I have been updating the mod slowly with feedback from players, nothing special. But I will be including Ihatemonday's soundmod for it as well as IBIC and V2.0IBSAI as well. Hope to have that out sometime around mid year. Thanks for your support. JH

    Avatar & Signature by Joar

  11. #271

    Default Re: CTD's & Bugs Report

    So I have made it to summer 273 AD without that persistent Gaelic CTD after removing the particular Gaelic diplomat. No issues there now. However I have now gotten a CTD on the free peoples faction turn that I cannot get past even after going back a few turns script/no script. Whilst looking at the map for possible issues, when I scrolled towards Ireland the game suffers a CTD. As soon as even a tiny bit gets in the strategy map view it crashes.
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  12. #272
    julianus heraclius's Avatar The Philosopher King
    Join Date
    May 2006
    Location
    Australia
    Posts
    5,392

    Default Re: CTD's & Bugs Report

    Quote Originally Posted by Justinian Australis View Post
    So I have made it to summer 273 AD without that persistent Gaelic CTD after removing the particular Gaelic diplomat. No issues there now. However I have now gotten a CTD on the free peoples faction turn that I cannot get past even after going back a few turns script/no script. Whilst looking at the map for possible issues, when I scrolled towards Ireland the game suffers a CTD. As soon as even a tiny bit gets in the strategy map view it crashes.
    That is strange. Can you send me your saved game please and I'll what I can find.

    Avatar & Signature by Joar

  13. #273

    Default Re: CTD's & Bugs Report

    Thanks JA, appreciate the help.
    Attached Files Attached Files
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  14. #274
    julianus heraclius's Avatar The Philosopher King
    Join Date
    May 2006
    Location
    Australia
    Posts
    5,392

    Default Re: CTD's & Bugs Report

    Quote Originally Posted by Justinian Australis View Post
    Thanks JA, appreciate the help.
    I'm afraid I haven't been able to get past the problem. I am at a loss as to what it may be. As I have not come across this problem before. The issue with a CTD when scrolling across the map usually occurs just after leading the map, not during a campaign. If you have time and can be a bothered, perhaps check online in the development section of the site.

    Avatar & Signature by Joar

  15. #275

    Default Re: CTD's & Bugs Report

    No problems, JH...appreciate that you took the time.

    This was literally the first time in any playthroughs of the mod where something like this happened. When i started a new campaign there was no issue. Back to the drawing board.
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  16. #276

    Default Re: CTD's & Bugs Report

    Hello, I am playing the 260 campaign as a Roman (Imperium Romanum). I have managed to reduce the Gallo-Roman Special Empire to one province in Britain. However, every time I capture the city, i.e. win the battle, the army occupies the city, the CTD occurs. The advisor pops up, but I can't click on it because the crash is faster than my reaction time.
    The Gallo-Roman Empire only has 3 family members left until the conquest. 2 are in the city, another is roaming around in Spain.

    So the Gallo-Roman Empire cannot be destroyed???

  17. #277
    Antonov's Avatar Civis
    Join Date
    Nov 2006
    Location
    Durostorum
    Posts
    158

    Default Re: CTD's & Bugs Report

    Quote Originally Posted by julianus heraclius View Post
    Glad to hear about the BI version. But if you are getting the "horde_units" error it means that you have either incorrectly added the alex campaign or that you are missing the chat_filter.san file. You will now if you have installed the Alex version as inside your RO folder there should be an "Campaign Installed.txt" file which when opened should read "ROV1.0 260AD Campaign RTW-Alex.exe Version 6tpy Script added"
    There is another possibility. @FFJean is likely using the steam version of Rome Total War, but is not starting the game through the launcher, but from a Windows shortcut (as the Restitutor Orbis install instructions say he/she should, you ought to update the steam install instructions).

    This will not work. You have to go to your Rome Total War library entry properties and from the "Selected Launch Option" dropdown you have to select "Launch Rome: Total War Barbarian Invasion". Then put the familiar "-mod:RO -show_err -nm" in the launch parameters input field of the same properties window.

  18. #278

    Default Re: CTD's & Bugs Report

    Emperor Gallienu's battle model somehow crashes the game everytime I want to have a battle with him as a general.

    I don't know why the model crashes the game.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •