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Thread: [SUBMOD] Trade regions (acquire them with dignitary)

  1. #101

    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Quote Originally Posted by MrTimbe68 View Post
    Hi, yeah been mostly off than on

    Interesting, this sounds llike a wicked bug. It would be real interesting to have that save file where it happens, I could debug it from there. Is it possible for me to have it?
    https://drive.google.com/file/d/19Ai...ew?usp=sharing this one for example, the Arverni have their starting region and Bibracte, but i'm unable to purchase Bibracte as the tooltip states it to be their last region.

  2. #102

    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Quote Originally Posted by Dardo21 View Post
    https://drive.google.com/file/d/19Ai...ew?usp=sharing this one for example, the Arverni have their starting region and Bibracte, but i'm unable to purchase Bibracte as the tooltip states it to be their last region.
    Thank you very much for the file. Unfortunately I couldn't run it on DeI, dont know why.... however I checked the code and tested it. Bibracte is indeed a special capital, you cannot trade special capitals on this mod. The tooltip should indicate this. If not, it is a locale bug.

  3. #103

    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Quote Originally Posted by MrTimbe68 View Post
    Thank you very much for the file. Unfortunately I couldn't run it on DeI, don't know why.... however I checked the code and tested it. Bibracte is indeed a special capital, you cannot trade special capitals on this mod. The tooltip should indicate this. If not, it is a locale bug.
    Yeah, I use custom unit mods, so it wouldn't work when you don't have them installed. I had hoped the special capital limit was removed, since I'd want it to work at least when i have them as an ally or client state. But the bug also occurs with regular regions, the vivisci had several regions in Iberia that were listed as their sole region. Then after 10+ turns I got the message that i was able to buy a region, despite this not being the case, then I was suddenly able to get the message regarding the buying chance for it to then revert back to them being listed as "the sole region" for the faction.

  4. #104

    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Quote Originally Posted by Dardo21 View Post
    Yeah, I use custom unit mods, so it wouldn't work when you don't have them installed. I had hoped the special capital limit was removed, since I'd want it to work at least when i have them as an ally or client state. But the bug also occurs with regular regions, the vivisci had several regions in Iberia that were listed as their sole region. Then after 10+ turns I got the message that i was able to buy a region, despite this not being the case, then I was suddenly able to get the message regarding the buying chance for it to then revert back to them being listed as "the sole region" for the faction.
    I see, this is getting quite interesting. I'm hoping to produce the bug with more testing, so lets see what I can come up with this...
    There was this good suggestion that if mod would be made modular -> people could turn features on and off like in options library etc. I liked that suggestion and this most likely will be incorporated in the future updates I'm sure.

  5. #105

    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Quote Originally Posted by MrTimbe68 View Post
    I see, this is getting quite interesting. I'm hoping to produce the bug with more testing, so lets see what I can come up with this...
    There was this good suggestion that if mod would be made modular -> people could turn features on and off like in options library etc. I liked that suggestion and this most likely will be incorporated in the future updates I'm sure.
    Hello! I have one question, so as I understand, this wonderful sub mod does not work with the no population/no supply sub mod, right?

  6. #106

    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    Quote Originally Posted by Aurelianus753 View Post
    Hello! I have one question, so as I understand, this wonderful sub mod does not work with the no population/no supply sub mod, right?
    Hi, I'm pretty sure it does not work. Its because this mod is based on top of the latest version of DeI and hence its campaign script includes both "lua_scripts.population" and "lua_scripts.supply_system" there will be problems... Its just that you cannot put mods on top of other as long as they are based on scripting. If you do, you need to fork the scripting.lua and thats just something you cannot do without actually know what you are doing...

  7. #107
    Jake Armitage's Avatar Artifex
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    Default Re: [SUBMOD] Trade regions (acquire them with dignitary)

    won't work. you'd need to set up the external callbacks properly in the campaign script sheet

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