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Thread: Campaign Camera - Starting Postion

  1. #1
    Malcolm's Avatar Miles
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    Default Campaign Camera - Starting Postion

    Hi all (or the few of us left modding TOB),

    Currently working on pretty comprehensive Scotland Mod - I have taken a couple playable factions, reskinned and worked them into Scottish factions. The problem is, when starting the campaign, the camera goes to the home of the original faction (so in once case the campaign camera starts in the south of England, despite the new faction being in Scotland).

    It's a small issue but one that has been really bugging me the last few days. I have worked out how to correctly get the campaign map positions (x&y) for placing armies, but I can't find anywhere that references the campaign camera start. Anyone have any ideas where I can find it?

    I probably should have put this in db editing but really not sure.

    Cheers,

    Malcolm

  2. #2
    Daruwind's Avatar Citizen
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    Default Re: Campaign Camera - Starting Postion

    Open viking.pack file from data folder...
    DMR: (R2) (Attila) (ToB) (Wh1/2) (3K) (Troy)

  3. #3
    Malcolm's Avatar Miles
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    Default Re: Campaign Camera - Starting Postion

    Amazing! And there was me thinking that was me done for the night!

    Thanks again Daruwind.

  4. #4
    Daruwind's Avatar Citizen
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    Default Re: Campaign Camera - Starting Postion

    hehe sorry for destroying your night have fun man!
    DMR: (R2) (Attila) (ToB) (Wh1/2) (3K) (Troy)

  5. #5
    Malcolm's Avatar Miles
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    Default Re: Campaign Camera - Starting Postion

    Quote Originally Posted by Daruwind View Post
    hehe sorry for destroying your night have fun man!
    I just tried playing with the values and it seems that the camera doesn't seem to correspond to the same values when placing armies! Strange but I'll keep digging away at it. In good news, the camera actually went somewhere else so it is kind of working!

  6. #6
    Daruwind's Avatar Citizen
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    Default Re: Campaign Camera - Starting Postion

    Compare various factions the script is similar but not same, there are additional camera points, probably depending how many armies or point of interest are there So it needs probably little tuning for whatever changes you are making.
    DMR: (R2) (Attila) (ToB) (Wh1/2) (3K) (Troy)

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