Code:
; Custom battle script generated by Romans Battle Editor
battle BANNOCK_1 multiplayer
playable
scotland
england
end
nonplayable
end
start_date 500 summer
end_date 500 summer
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; >>>> start of factions section <<<<
faction scotland
character Ruadri mac_Broccin, general, male, age 30, x 77, y 171
army
unit NE Bodyguard soldiers 1 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 50 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Sergeant Swordsmen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Sergeant Swordsmen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 50 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
unit Noble Pikemen soldiers 200 exp 0 armour 0 weapon_lvl 0
faction england
character Edward Plantagenet, general, male, age 30, x 77, y 171
army
unit NE Bodyguard soldiers 40 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 50 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Light Men at Arms soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Feudal Knights soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Longbowmen soldiers 150 exp 0 armour 0 weapon_lvl 0
unit Longbowmen soldiers 150 exp 0 armour 0 weapon_lvl 0
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; >>>> start of battle section <<<<
battle 77, 171
battle_time 12.00 24.00
weather clear
home_faction scotland
alliance can_deploy can_view can_delay england, attacking
alliance can_deploy can_view can_delay scotland, defending
army scotland, 0, supporting_armies 0
deployment_area_point 648.400, -726.795
deployment_area_point 591.282, -100.226
deployment_area_point -70.336, -156.015
deployment_area_point -340.018, -762.840
unit 0, 364.476, -359.763, -8, formation_type square, formation_width 39.488
unit 1, 339.489, -379.161, -7, formation_type square, formation_width 45.621
unit 2, 311.124, -446.725, -2, formation_type square, formation_width 22.651
unit 3, 312.563, -424.598, 2, formation_type square, formation_width 20.726
unit 4, 311.469, -486.771, -3, formation_type square, formation_width 20.542
unit 5, 312.754, -504.449, -1, formation_type square, formation_width 18.026
unit 6, 311.738, -591.905, 0, formation_type square, formation_width 19.170
unit 7, 310.991, -612.047, -2, formation_type square, formation_width 20.785
unit 8, 405.950, -369.216, -6, formation_type square, formation_width 48.098
unit 9, 313.968, -397.577, -1, formation_type square, formation_width 17.211
unit 10, 312.585, -465.036, -3, formation_type square, formation_width 18.881
unit 11, 312.649, -569.539, 0, formation_type square, formation_width 17.568
unit 12, 312.956, -525.741, 0, formation_type square, formation_width 17.458
unit 13, 313.656, -547.201, 2, formation_type square, formation_width 16.614
army england, 0, supporting_armies 0
deployment_area_point 544.905, 469.866
deployment_area_point 604.872, 168.571
deployment_area_point -121.203, 65.324
deployment_area_point -145.986, 566.215
unit 0, 279.510, 232.897, 173, formation_type square, formation_width 52.322
unit 1, 249.390, 222.093, 177, formation_type square, formation_width 43.793
unit 2, 188.766, 253.498, 172, formation_type square, formation_width 55.220
unit 3, 290.269, 203.178, 171, formation_type square, formation_width 45.009
unit 4, 241.764, 269.617, 178, formation_type square, formation_width 34.120
unit 5, 415.794, 308.180, 177, formation_type square, formation_width 25.790
unit 6, 408.687, 264.403, -179, formation_type square, formation_width 27.372
unit 7, 414.511, 259.137, -180, formation_type square, formation_width 24.540
unit 8, 411.703, 314.535, -177, formation_type square, formation_width 22.896
unit 9, 410.062, 238.645, -180, formation_type square, formation_width 22.544
unit 10, 413.122, 270.762, -178, formation_type square, formation_width 23.334
unit 11, 400.171, 248.141, 178, formation_type square, formation_width 17.538
unit 12, 386.443, 217.708, 179, formation_type square, formation_width 23.774
unit 13, 386.038, 233.621, -174, formation_type square, formation_width 22.030
unit 14, 422.827, 246.647, -173, formation_type square, formation_width 24.980
unit 15, 411.154, 220.595, -175, formation_type square, formation_width 16.749
unit 16, 238.348, 194.092, 176, formation_type square, formation_width 73.387
unit 17, 265.734, 249.199, 173, formation_type square, formation_width 82.402
unit 18, 416.248, 291.887, 178, formation_type square, formation_width 17.669
unit 19, 419.351, 279.859, 178, formation_type square, formation_width 18.327
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; >>>> start of objectives scripting section <<<<
objectives
alliance 0
condition destroy_or_rout_enemy
alliance 1
condition destroy_or_rout_enemy