Yikes, you've got your hands in too many pies there chief. Where are you supposed to expand?
I ACTUALLY only focus on fulfilling the main objective of each chapter ( I don't give a damn about the bonus objectives of each chapter ). Now I'm almost everywhere on the map ( in some regions I have isolated settlements ). When you play as Baktria, the main chapter objectives don't require you to control specific provinces except the last one that is fulfilling one of the 3 victory conditions: military or economic or cultural victory.
Now I'm the chapter where I need to subjugate 20 factions ( 19 are already subjugated ). When I finish my current chapter, probably the next chapter will be the last one: I don't know if a war against Rome will be inevitable speciallly if the victory conditions require controlling Italy. And moreover, I'd have to carefully choose what factions to betray when I'm left with no other option.
Last edited by twgamer20197; May 06, 2021 at 09:36 AM.
It turned out to be practically impossible to forge a military alliance. The problem is that Romans are jealous of your big expansion. And they don't want any competitor. So, you have to declare war on them in the last chapter of the game.I don't know if a war against Rome will be inevitable speciallly if the victory conditions require controlling Italy
I finished the campaign with military victory. Yes. I shared provinces with both my military allies and satrapies.
This is my advice when you want to play a campaign as Bactria:
The factions that are trustworthy for forging a military alliance with them are Cyprus, Aria, Arachosia, Rhodes, Pergamum, Macedon, Pontus, Egypt ( You can also choose to first be at war with them and instead of capturing their last settlement, make them your satrapies. They'll likely be loyal to you during the whole campaign. They also support you in most of your wars. In order to increase the likelihood that this happens you should assign this trait to all your dignataries: the trait that increases the diplomacy level with all factions. Upgrade it up to the maximum if possible.
Last edited by twgamer20197; May 19, 2021 at 06:57 AM.
Update:
Another completed campaign: Caesar in Gaul as Rome. It is really fun to play as Rome. I became unstoppable for my enemies. And specially the army commanded by Caesar was a killing machine: my legionaries could hold the line even when outnumbered ( at least as long as I secured their flanks and rear )
Never. I only play campaigns to test out mod settings and mechanics. The games themselves I find to be shallow and tedious. I did play out some Roma Surrectum 2 and Bare Bones Wars about 15 years ago. Maybe Medieval 1 campaign 20 years ago- I cannot remember.
Would these two possible new TWR2 campaigns be a good idea?
- A campaign focused in the time Rome was recently founded. Then that means that Romulus is both your political leader and starting general. In this case maybe if the game creators want the campaign to be as historically accurate as possible, the campaign map shouldn't be the whole Italian peninsula. Just the areas surrounding Rome because while Romulus was alive, the Romans were at war with the factions not too far from Rome: such as the Latins, the Sabines, the Etruscans from Veii, etc.
- A campaign focused on the Roman civil war during Julius Caesar's time. The limitation in this case maybe is that there will be Roman only factions to choose. I don't know if it would make any sense if other non-roman factions are also playable in case the game creators want to be as historically accurate as they can.
the rome foundation mod is currently in development, will start from 666bc though, not VIII century
maybe we'll be able to do a first release next summer
gameplay won't be vanilla TW
TWC isn't much updated, waiting fro having consistent material done
https://www.twcenter.net/forums/show...Rome-666-(WIP)
because it simply is too early and would be a worse gameplay choice
666 starts with tullus hostilius, by tradition rome started expanding with him, not before
you can read a decently exhaustive plan description in the thread, it is a slower paced mod and we want to hit the traditional date for the republic in 509bc
saving a century let us do this
units are currently in development, there are quite some pics in the discord channel (link is in the thread)
I finished Massilia 3-4 times , two legendary ones.
Athens 3 times two legendary ones.
Bactria 1 legendary one.
Failed as Odryssian Kingdon at legendary two times :/ .At one i managed -dont ask how- to conquer italy and being surrounded there.But i never continued this campaign too much frustrating.
Bored as Getae when I found out that when you make Thraco Getae federation with Apullii or Odrysians ,you dont get their roster :/
The one thing I enjoyed immensively is playing as massilia in legendary i suggest all to try it. You have only hoplites against the Gallic Chosen Swordman/Oathsworn onslaught. A lot of bloddy sieges ,battle in forts in order to annihilate their 4-5k armies. it is fun it never gets old.
Playing with vanilla hoplites with Athens and massilia you are forced to exploit all their potential. General capabilities and upgrades,army traditions and heroes boost after some time your hoplite stats to over 90-105 defense and over 90-120 armor. watching your holite phalanxes clash with chosen swordmen hordes is timeless
With good positioning and lot of archers you can crush these gaulish devilish barbarians and usher central europe into a goledn age of marble structures and civilization!! \o/
I will be honest, apart from MTW, RTW & maybe Medieval 2 way back, I haven't played a campaign to completion since Fall Of The Samurai, ^ congrats on having the willpower
Last edited by Krieglord; November 18, 2021 at 07:56 PM.
Massilia is a fun faction to play, I agree. As I see it, Hellenic factions are better designed for handling eastern factions, as Hellenic heavy spear infantry (or pikes) can usually beat their infantry and their cavalry, but hoplites don't match up well against Gaul's sword infantry. If you find a way to deal with the factions to Massilia's west and north, there's the threat of Rome to deal with. How do you deal with Gaul's sword infantry as Massilia, and how do you deal with Rome?
" congrats on having the willpower" thank you Krieglord! With Massilia it is fun ,enormous infantry battles vs the celts so untill very late it is not boring
Alwyn, against the Celts:
You go after the army traditions that give defense preparation works and spear damage.Next hoplite traditions.
For general upgrade you pick the middle one and chose replenishment /armor upgrades.
For hero you pick training and hoplite upgrades.
Now to the campaign and how to deal with the celts. Simply enough they dont have time to recruit high level infantry. By year 100-150 bc it is all over. reason is hoplite is T1 unit and archers T3. Not difficult to have a good composition while your enemies have levies and tier 1/2 swordmen.
Composition of the army is 1 G ,7 Archers(athens or slingers massilia) 2 Tarantine 10 Hoplites. Battle line is 6 hoplites main 2 hoplites on each flank. I tarantine behind. If I dont have Tarantine ,Citizen cavalry or none at all ,2 extra hoplites.
Hoplites on guard ,formation off ,phalanx on main line.Hoplites on flanks phalanx off.
First priority is the ranged enemies these I focus with the archers. With General and Cavalry I keep the flanks clear and protect the archers.
The hoplites have limited killoing power but high morale. I clean the flanks overflanking enemies with hoplites mainly or with cavalry. I send non enegaged hopites were the line gets thinner. Enemy Ai tend to blob masses of melee in the center.Gradually i surround them in a reverse Π. With fire arrows from the archers they start to break.
If there are high value targets in the enemy mass I focus them (Oathsworn).
in the blob the most celt units cannnot go into the melee cause of the mass of men. AI disengages them and takes them back and fourth. Hit with ranged on their back. If one enemy unit breaks the line hit with all your ranged on their backs.
If I see two enemy stacks I fortify.
The celts will attack with two stacks on the fort. You create a V on the entrance with hoplites on phalanx and formation on. 5 At least there other two i the other entrances but a simple line there. You have 3-4 hoplites reserve.
Infront of the main entrance you put your entrenchments dont put fire on them the towers over time will ignite them. Anti cavalty spikes as far as you are allowed to put.
As the celt avalancher is coming hold your ranged fire and be ready to focus all at once on ther ranged.usually is 2-3 skirmishers and 2-3 slingers. As they come gradually you can kill them off fast enough. Archers far better than slingers here cause they can fire over the wall.
Again the celts start concentrating on the entrance and create a mess of men. watch your V and reenforce where you see hoplites taking caualties.
Enemy cavalry is the first to get killed ,and you have killed thier ranged. Move general and every other cavalry you have out and start charging in the mess, carefully disengaging whenever they take more than 2-4 men casualties.Pick your hoplites that you had in the other entrances and plus whatever you have from your reserve out and close the gap of the V.If the blob is too big close one side only and leave the other side for your cavalry to charge.
The hoplites that are out and in the back of the blob use them phalanx on guard on, formation off.
At that point hoplites start moving and killing the celts while the enemy morale starts waving. It is the satisfaction at that point. Slow but satisfactory killing. If you are worried that the nemy might break your line use your archers with flaming arrows if you have. If you dont worry observe after some time the enemy start to flee. Kill them all!!!
You can kill two stacks this way with small casualties.
if you play Athens and have pikes ,there is no satisfaction pikes are broken Op in this scenario ,you can see at the n end units that have killed from 300 to 500 to some times 823 enemies while taking 20-35 losses.I feel like cheating. And it is . Pikes are broken in pve.
With experience ,victories ,traditions, heroes pers and general perks your hoplites will have over 90+ defense and over 95-100+ armor while your enemies will most have levies armies.
The key is to lure them into battles with you in fortify position so to kill their stacks and take their cities fast.
if you see any faction growing declare war.
For economy poseidon temples everywhere for the food.
Pergamon,pontus and most off greek factions will love you.
Kill Rome as fast as you can!!!
Thanks, PanDemon, I'll use your advice in my next Massilia campaign.
NEW UPDATE:
I completed a campaign as the Samnites in RISE OF THE REPUBLIC
How did you get on? Any tips for anyone else considering a Samnite campaign?
I won the campaign at very hard. I recommend trying to get some of the italic factions to join the war against Napoli and perhaps military alliances with them. This also would keep the Romans distracted so that they don't come at Campania soon. Also try to convince the Bruti to join the war against Taras once Taras declares you war.