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Thread: Lands to Conquer v2.1 bugs

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  1. #1
    Lusted's Avatar Look to the stars
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    Default Lands to Conquer v2.1 bugs

    Please report any bugs here.

    And please check the Medieval II Total War v1.1 Bug list to make sure the bug is not a M2TW bug.
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  2. #2
    Foederatus
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    Default Re: Lands to Conquer v2.1 bugs

    not sure if it's a bug really, but the merchants income has been decresed by 0,5 - it's not standart ME2TW prices they have defaulted to. You (Lusted) do mentions a change to the money script, but I asume that this is only the money given to the AI when going broke.

    In LTC 2.0 the traits for princesses was improved, so that they acturaly seemed to make a different. In my first campagine the tree first princesses (one came from start, two form age) non of them had any traits what so ever, a bug? or is the danish princesses just not nice? (find this very hard to belive for national reasons )

    edit: Please disregard this hole post, I had by accident installed V.1.21 instead of V. 2.1.... stupid me
    Last edited by Com Hill; January 25, 2007 at 08:55 AM. Reason: have'nt learnt to read, it seems
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  3. #3
    Ludicus's Avatar Comes Limitis
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    Default Re: Lands to Conquer v2.1 bugs

    Lusted:

    There is a passive bug with the infantry units fighting missile units,and more noticiable against gun units (for exemple arquebusiers)

    However,this passive bug does not occur in Vanilla.

    Try (for exemple) any infantry unit against portuguese arquebusiers.
    They dont charge or attack,reforming forever,until the defeat.
    Try again with Vanilla and you will see the opposite.(normal attack without any passive behaviour)

    I posted this bug yesterday in Darth Mod Forum,but i didn´t got any answer.

  4. #4

    Default Re: Lands to Conquer v2.1 bugs

    This was in 2.0, sorry I forgot to report it...

    In mercantile acquisition mission, the mission window says that the penality is: "The Merchant's Guild will be Impressed with You". The mission failed message also says this is the penality. I have a screenshot, if you need it

  5. #5

    Default Re: Lands to Conquer v2.1 bugs

    Whenever I am about to enter a battle, the game CTD's. I have tried it with France and Byzantium with the same result for each. Any ideas? Great mod by the way, can't comment about the battles though.

  6. #6

    Default Re: Lands to Conquer v2.1 bugs

    Quote Originally Posted by Drtad View Post
    Whenever I am about to enter a battle, the game CTD's. I have tried it with France and Byzantium with the same result for each. Any ideas? Great mod by the way, can't comment about the battles though.

    I have had the same problem. Have run the unpacker and installed using the shortcut but the graphics go white and the game ctd's when a battle starts. Had no problems with v 2.0. thanks for your work.

  7. #7
    Lusted's Avatar Look to the stars
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    Default Re: Lands to Conquer v2.1 bugs

    In mercantile acquisition mission, the mission window says that the penality is: "The Merchant's Guild will be Impressed with You". The mission failed message also says this is the penality. I have a screenshot, if you need it
    M2TW bug not mine.

    Whenever I am about to enter a battle, the game CTD's. I have tried it with France and Byzantium with the same result for each. Any ideas? Great mod by the way, can't comment about the battles though.
    Has the mod instaled properly or have you run the unpacker?
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  8. #8
    Ludicus's Avatar Comes Limitis
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    Default Re: Lands to Conquer v2.1 bugs

    I posted this bug yesterday in Darth Mod Forum,but i didn´t got any answer.
    Bug confirmed (Darth Vader forum ,today)

  9. #9
    Gonxas's Avatar Decanus
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    Default Re: Lands to Conquer v2.1 bugs

    Hello.
    I'm not sure if it's a bug but in my opinion is wrong. Why do Mongols reply when a Jihad is called?
    Cheers

  10. #10
    Lusted's Avatar Look to the stars
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    Default Re: Lands to Conquer v2.1 bugs

    I'm not sure if it's a bug but in my opinion is wrong. Why do Mongols reply when a Jihad is called?
    Because they're a Muslim faction ingame.
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  11. #11
    Gonxas's Avatar Decanus
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    Default Re: Lands to Conquer v2.1 bugs

    Quote Originally Posted by Lusted View Post
    Because they're a Muslim faction ingame.
    But they weren't Muslims in real life...

  12. #12
    Lusted's Avatar Look to the stars
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    Default Re: Lands to Conquer v2.1 bugs

    But they weren't Muslims in real life...
    Not at the time period they entered the game no, but most converted to Islam later on.

    In any case this is how CA set the mongols religion, i have not changed it at all.
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  13. #13

    Default Re: Lands to Conquer v2.1 bugs

    Never mind about my CTD's, I restarted the computer and hey magically went away.

  14. #14
    Ludicus's Avatar Comes Limitis
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    Default Re: Lands to Conquer v2.1 bugs

    I'm not sure if it's a bug but in my opinion is wrong
    It is a bug because it doesn´t happen in vanilla.(call it passive behaviour if you prefer)

  15. #15
    GrandViZ's Avatar Domesticus
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    Default Re: Lands to Conquer v2.1 bugs

    Quote Originally Posted by Ludicus View Post
    It is a bug because it doesn´t happen in vanilla.(call it passive behaviour if you prefer)
    Well, there is a similiar behaviour with archer units regrouping endlessly sometimes.
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  16. #16
    Gonxas's Avatar Decanus
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    Default Re: Lands to Conquer v2.1 bugs

    Hello again
    Another question for you Lusted, why when you click Magyar Cavlary they shout Bosnian archers, instead of Archers cavlary?
    Thank you

  17. #17

    Default Re: Lands to Conquer v2.1 bugs

    Lusted, in custom battle the Vangragian Guard (Byzantine) cost 8820 florins (didn't try the campaign). Maybe it support to be 820?

  18. #18

    Default Re: Lands to Conquer v2.1 bugs

    Quote Originally Posted by Praetoria View Post
    Lusted, in custom battle the Vangragian Guard (Byzantine) cost 8820 florins (didn't try the campaign). Maybe it support to be 820?
    Lusted - does this only affect custom battles? If it affects the campaign too (I only play campaign) what file do I need to edit?
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  19. #19
    Lusted's Avatar Look to the stars
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    Default Re: Lands to Conquer v2.1 bugs

    It is a bug because it doesn´t happen in vanilla.(call it passive behaviour if you prefer)
    Yes it does, and he's talking about the mongols being muslim. I've seen mongols call jihads in normal M2Tw.

    Lusted, in custom battle the Vangragian Guard (Byzantine) cost 8820 florins (didn't try the campaign). Maybe it support to be 820?
    Yes it is meant to be that.
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  20. #20
    Ludicus's Avatar Comes Limitis
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    Default Re: Lands to Conquer v2.1 bugs

    Quote Originally Posted by Lusted View Post
    Yes it does, and he's talking about the mongols being muslim. I've seen mongols call jihads in normal M2Tw.



    Yes it is meant to be that.
    Really sorry,I didn´t understood quite well.(when you say :yes,it does-is it a reference to my previous post or to the mongols?)
    But if it is about my previous post,are you saying that the passive bug with infantry also exists in Vanilla (against missile units)?
    Because it is not my experience (comparing Vanilla and LTC or Darth´s Mod),- and also Darth Vader tested and confirmed it.
    In Vanilla the infantry comes -always- to close combat (hand to hand combat) and in LTC or Darth´s mod it does not happen. (never).
    So,there is a difference between Vanilla and these two mods.
    (at least in costum battles one versus one unit)

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