Originally Posted by
Jurand of Cracow
Hi Guys,
As far as I know, in the Med2 engine we can have only three tiers of roads, so it will stay like this. The rest of the changes may be introduced in the future.
JoC
Sad, I worked on ancient roads in my region, its a fascinating subject but I will spare you the details, to summarize we still had paved roads, which were kept being built, but due to political fracturation no project like building a coherent 200 km paved route could be decided. As such you could divide the levels in more than 5 and It would follow centralization of power(under king of France or an appanagist). The roads reaching a modern standard of coherence way out of MTW2 time-frame, ofc.
Meanwhile, during feudal times, kings, bishops, cities, lords, kinda compensated their frustrations with new and monumental brigdes
To name a few Albi(150 meters, quite early like circa 1000), Poissy(400 meters, Philippe Augustus-Louis IX reigns, fortified, destroyed...but you can jugde how wholesome it was from 19th century pictures, as such, many were built between 1000 and circa 1250 but were renovated all way through centuries til now), Avignon(XII-XIIIth centuries). The latter was covered by french CNRS, they made a 3D thing about it.
While this brigde was too narrow to allow chariots to go like on modern 4-ways brigdes, it still allowed to tax more efficiently the waterway traffic. From this you understand better why despite looking modest by modern standards, brigdes were important back then.
https://vimeo.com/174343310
The best conserved brigde in France, I think, XIVth century, near Cahors.