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June 11, 2020, 10:14 AM
#1
Laetus
Problem about import model..." Rigid Mesh shader 'standard' "
Hi! I have a problem when I use BOB to transfer cs2 to rigid_model_v2. The error is like "Weighted mesh '..._lod1 subobject 0' is trying to use a Rigid Mesh shader 'standard'." I have tried several models but nothing work. I did not find anything wrong in material editor.
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