MOD TRACKERS & PATCH NOTES
This thread will be used to update on the mods progress with patch notes along with tracking on stages
Mod Progress Tracker
►Research: Includes historical research, concept art, names, quotes, lore, general ideas etc
Intended Level: None/Low/Average/In-depth
Percentage Completed: None/Small/Average/High/Ready
►3D Units\Buildings & Animation: Includes new or modification of existing 3D models, skins, animation etc
Intended to use: Vanilla/Few Editions/Some Editions/Many Editions/All New
Percentage Completed: None/Small/Average/High/Ready
►DB Editing: Includes editing of DB values in various DB tables of the game. Like, addition of new units, balancing of unit stats, morale, upkeep, accuracy of missile units, new buildings & building trees. And certain misc changes like change of whether effects etc.
Intended Complexity Level: Basic/Average/Advanced
Percentage Completed: None/Small/Average/High/Ready
►Startpos Editing: Includes modification that involves things like turn times, army sizes, where they're positioned & where settlements are positioned.
Intended Complexity Level: Basic/Average/Advanced
Percentage Completed: None/Small/Average/High/Ready
►Mapping: Includes modification of campaign map & new battle maps for custom battles. It also includes complete map overhaul (supported in Total War Shogun II), like implementation of new provinces, change of locations or an entire new map etc.
Intended Complexity Level: low
Percentage Completed: None/Small/Average/High/Ready
►Campaign Mechanics: Includes DB editing pertaining to any campaign map mechanics like faction diplomacy, technologies, character traits\ancillaries, settlements, income modifiers, buildings etc.
Intended to use: Vanilla/Edited Vanilla/Borrowed/Edited Borrowed/New
Percentage Completed: None/Small/Average/High/Ready
►Scripting: Includes any lua scripting that your mod might have to modify an existing feature or implement a complete new one.
Intended to use: None/Basic/Advanced
Percentage Completed: None/Small/Average/High/Ready
►2D Art: Includes UI cards, interface, banners, misc textures etc
Intended to use: Vanilla/Few Editions/Some Editions/Many Editions/All New
Percentage Completed: None/Small/Average/High/Ready
►AI: Includes any modification affecting the behaviour of CAI (Campaign AI) & BAI (Battle AI). Modification of AI is very limited though there are some possibilties to affect its behaviour by tweaking some things like recruitment priorities and overarching modifiers in NTW. In shogun 2, we have things like faction behaviour based on profiles like super aggressive, loves diplomacy, unique & individual recruitment, tech and building priorities which overall affects the CAI behaviour.
Intended to use: None/Few Editions/Some Editions
Percentage Completed: None/Small/Average/High/Ready
►SFX\Music: Includes modification of existing in game sound effects and addition of new soundtracks\music in the game.
Intended to use: Vanilla/Edited Vanilla/New
Percentage Completed: None /Small/Average/High/Ready