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Thread: JLMP's fixes & stuff

  1. #81
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    I have no notion of any EDU by JoC , maybe you can share it with me or point me to it if it's public .

  2. #82
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    Quote Originally Posted by Nemesis2345 View Post
    I have no notion of any EDU by JoC , maybe you can share it with me or point me to it if it's public .
    eg. here
    there're slight changes afterwards

  3. #83
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    Quote Originally Posted by Jurand of Cracow View Post
    eg. here
    there're slight changes afterwards
    If you dont mind, what do i do with this ? Do i paste it somewhere or what, i cant even open it :O

  4. #84
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)


  5. #85
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    Quote Originally Posted by Jurand of Cracow View Post
    Thank you , JoC. Im starting a new Crusader States long campaign ( considering i manage to not lose) and will be coming with feedback and others regarding gameplay.

  6. #86

    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    Godspeed, looking forward to your feedback

    Btw regarding Crusaders, out of all, I like their music change the most. Previously they just used northern_european like England or Hre, now it's a mix of that, middle_eastern, and some unique tracks.

  7. #87
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    Quote Originally Posted by Just let me post View Post
    Godspeed, looking forward to your feedback

    Btw regarding Crusaders, out of all, I like their music change the most. Previously they just used northern_european like England or Hre, now it's a mix of that, middle_eastern, and some unique tracks.
    The ambient music is really beautiful , and when the Stronghold Crusader battle music starts i have a hit of nostaliga.

    Same scenario , better graphics i'd say xD

  8. #88

    Default Re: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    ^^

  9. #89
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's sound fixes + QoLs (black skies fix, english faction names, new rich font, etc.)

    Just found out that this piece from Medieval 1 Total War was also used in Witcher 3 lol , i thought it sounds familliar.

    https://www.youtube.com/watch?v=2EnZ_6lcPpQ Medieval 1

    https://www.youtube.com/watch?v=NknjE2SBPxw Witcher 3.

  10. #90

    Default Re: JLMP's sound fixes + QoLs (black skies fix, english faction names, new rich font, etc.)

    Quote Originally Posted by Nemesis2345 View Post
    Just found out that this piece from Medieval 1 Total War was also used in Witcher 3 lol , i thought it sounds familliar.

    https://www.youtube.com/watch?v=2EnZ_6lcPpQ Medieval 1
    The motif/sample @ 0:16 is awakens so many emotions, it's otherworldly.

    According to some yt comment, it also appears in HOMM4, Lineage 2 and Fairy Tail - Zeref Theme

  11. #91
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    YO , JLMP , sorry to bother you , but could you put a list of the combat / battle songs you used in your mod? Cause i keep searching for a specific one and i cant find it under any circumstance. Thank you in advance.!

  12. #92

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Not a problem, so descr_sounds_music.txt is the file that can help you narrow down your search, here are the battlemap entries I've introduced (disregarding the vanilla medieval 2 ones) - along with some explanations, but otherwise names are pretty self-explanatory and all can be found on Youtube:


    music_type northern_european
    xxtension_tob_Normans.mp3 (Thrones of Britannia)
    xxmobilize_Battle_Drums_cut.mp3
    xxmobilize_KoH_Die_Cast.mp3 (Knights of Honor)
    xxbattle_stronghold_Unnamed_cut.mp3 (you know this one)
    xxbattle_medieval1_Viking_Battle.mp3
    xbattle_WarRoses_Bamburgh_cut.mp3 (War of the Roses game)
    xbattle_1257AD_Euro7.mp3 (Mount and Blade mod)

    music_type eastern_european
    xbattle_orchestral_tension.mp3
    xxmobilize_KoH_Die_Cast.mp3 (Knights of Honor)
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_AL_Vengeance_Easterners_cut2.mp3 (Ancestors Legacy)
    xxbattle_medieval1_Viking_Battle.mp3

    music_type southern_european
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3

    music_type middle_eastern
    xxtension_Searching_Through_Sand.mp3 (Deskant)
    xxmobilize_Battle_Drums_cut.mp3
    xxbattle_med1_Arab_Battle2.mp3
    xxbattle_Storm_Steppe_Anatolian_cut.mp3
    zbattle_orient_The_Beast.mp3 (this is embarassing, but I can't figure out what is this or how I found it. I only remember I was looking for something Armenian/Caucasian related)

    music_type slavic_orthodox
    xxmobilize_KoH_Die_Cast.mp3 (Knights of Honor)
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_bulg_Isihia_Aramii_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    xxbattle_1257AD_Rus2.mp3 (Mound and Blade mod)
    zwin_med1_European_Victory.mp3

    music_type oriental_orthodox
    xxtension_Searching_Through_Sand.mp3 (Deskant)
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_1257AD_Rus2.mp3 (Mount and Blade mod)
    zbattle_orient_The_Beast.mp3 (?)
    zwin_RTW_Invicta.mp3

    music_type lithuania_ee
    xbattle_orchestral_tension.mp3
    ztension_ancestorsl_Death_Nigh.mp3 (Ancestors Legacy)
    xxmobilize_Battle_Drums_cut.mp3
    zzmobilize_med1_Viking_Mobilize.mp3
    zmobilize_1257AD_Mong5.mp3 (Mount and Blade mod)
    zbattle_pagan_Alkonost.mp3
    xxbattle_bulg_Isihia_Aramii_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    zzbattle_AL_theme_cut.mp3 (Ancestors Legacy)
    xxbattle_1257AD_Rus2.mp3 (Mount and Blade mod)
    zwin_RTW_Barbarian.mp3
    zlose_shogun_Mongols.mp3 (first Shogun TW)

    music_type cuman_steppe
    xbattle_orchestral_tension.mp3
    zstrat_tension_atilla_Four_Winds.mp3 (Atilla TW)
    ztension_ancestorsl_Death_Nigh.mp3 (Ancestors Legacy)
    xxmobilize_Battle_Drums_cut.mp3
    zmobilize_1257AD_Mong5.mp3 (Mount and Blade mod)
    xxbattle_bulg_Isihia_Aramii_cut.mp3
    zbattle_orient_The_Beast.mp3 (?)
    zbattle_attila_Will_Of_Tengri.mp3 (Atilla TW)
    xxbattle_AL_Vengeance_Easterners_cut2.mp3 (Ancestors Legacy)
    xxbattle_1257AD_Rus2.mp3 (Mount and Blade mod)
    zwin_RTW_Barbarian.mp3
    zlose_shogun_Mongols.mp3 (first Shogun TW)

    music_type hold_jerusalem
    xxtension_Searching_Through_Sand.mp3 (Deskant)
    xxbattle_stronghold_Unnamed_cut.mp3
    zwin_med1_European_Victory.mp3

    music_type sicily_meltingpot
    xxtension_tob_Normans.mp3 (Thrones of Britannia)
    xxbattle_medieval1_Viking_Battle.mp3

    music_type gaelic_lands
    zztension_ToB_Brave_Heart.mp3 (Thrones of Britannia)
    xxmobilize_Battle_Drums_cut.mp3
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    zzbattle_Albannach_FireThunder_scut.mp3
    zzbattle_Iron_Queen.mp3 (Filip Lackovic)

    music_type norse_christianized
    xxtension_tob_Normans.mp3 (Thrones of Britannia)
    zztension_ToB_Northmen.mp3 (Thrones of Britannia)
    zzmobilize_med1_Viking_Mobilize.mp3
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    zzbattle_AL_theme_cut.mp3 (Ancestors Legacy)
    zzlosenorse_AL_Fallen_Bretheren.mp3 (Ancestors Legacy)
    Last edited by Just let me post; August 27, 2020 at 09:36 AM.

  13. #93
    Nemesis2345's Avatar Semisalis
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    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Quote Originally Posted by Just let me post View Post
    Not a problem, so descr_sounds_music.txt is the file that can help you narrow down your search, here are the battlemap entries I've introduced (disregarding the vanilla medieval 2 ones) - along with some explanations, but otherwise names are pretty self-explanatory and all can be found on Youtube:


    music_type northern_european
    xxtension_tob_Normans.mp3 (Thrones of Britannia)
    xxmobilize_Battle_Drums_cut.mp3
    xxmobilize_KoH_Die_Cast.mp3 (Knights of Honor)
    xxbattle_stronghold_Unnamed_cut.mp3 (you know this one)
    xxbattle_medieval1_Viking_Battle.mp3
    xbattle_WarRoses_Bamburgh_cut.mp3 (War of the Roses game)
    xbattle_1257AD_Euro7.mp3 (Mount and Blade mod)

    music_type eastern_european
    xbattle_orchestral_tension.mp3
    xxmobilize_KoH_Die_Cast.mp3 (Knights of Honor)
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_AL_Vengeance_Easterners_cut2.mp3 (Ancestors Legacy)
    xxbattle_medieval1_Viking_Battle.mp3

    music_type southern_european
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3

    music_type middle_eastern
    xxtension_Searching_Through_Sand.mp3 (Deskant)
    xxmobilize_Battle_Drums_cut.mp3
    xxbattle_med1_Arab_Battle2.mp3
    xxbattle_Storm_Steppe_Anatolian_cut.mp3
    zbattle_orient_The_Beast.mp3 (this is embarassing, but I can't figure out what is this or how I found it. I only remember I was looking for something Armenian/Caucasian related)

    music_type slavic_orthodox
    xxmobilize_KoH_Die_Cast.mp3 (Knights of Honor)
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_bulg_Isihia_Aramii_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    xxbattle_1257AD_Rus2.mp3 (Mound and Blade mod)
    zwin_med1_European_Victory.mp3

    music_type oriental_orthodox
    xxtension_Searching_Through_Sand.mp3 (Deskant)
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_1257AD_Rus2.mp3 (Mount and Blade mod)
    zbattle_orient_The_Beast.mp3 (?)
    zwin_RTW_Invicta.mp3

    music_type lithuania_ee
    xbattle_orchestral_tension.mp3
    ztension_ancestorsl_Death_Nigh.mp3 (Ancestors Legacy)
    xxmobilize_Battle_Drums_cut.mp3
    zzmobilize_med1_Viking_Mobilize.mp3
    zmobilize_1257AD_Mong5.mp3 (Mount and Blade mod)
    zbattle_pagan_Alkonost.mp3
    xxbattle_bulg_Isihia_Aramii_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    zzbattle_AL_theme_cut.mp3 (Ancestors Legacy)
    xxbattle_1257AD_Rus2.mp3 (Mount and Blade mod)
    zwin_RTW_Barbarian.mp3
    zlose_shogun_Mongols.mp3 (first Shogun TW)

    music_type cuman_steppe
    xbattle_orchestral_tension.mp3
    zstrat_tension_atilla_Four_Winds.mp3 (Atilla TW)
    ztension_ancestorsl_Death_Nigh.mp3 (Ancestors Legacy)
    xxmobilize_Battle_Drums_cut.mp3
    zmobilize_1257AD_Mong5.mp3 (Mount and Blade mod)
    xxbattle_bulg_Isihia_Aramii_cut.mp3
    zbattle_orient_The_Beast.mp3 (?)
    zbattle_attila_Will_Of_Tengri.mp3 (Atilla TW)
    xxbattle_AL_Vengeance_Easterners_cut2.mp3 (Ancestors Legacy)
    xxbattle_1257AD_Rus2.mp3 (Mount and Blade mod)
    zwin_RTW_Barbarian.mp3
    zlose_shogun_Mongols.mp3 (first Shogun TW)

    music_type hold_jerusalem
    xxtension_Searching_Through_Sand.mp3 (Deskant)
    xxbattle_stronghold_Unnamed_cut.mp3
    zwin_med1_European_Victory.mp3

    music_type sicily_meltingpot
    xxtension_tob_Normans.mp3 (Thrones of Britannia)
    xxbattle_medieval1_Viking_Battle.mp3

    music_type gaelic_lands
    zztension_ToB_Brave_Heart.mp3 (Thrones of Britannia)
    xxmobilize_Battle_Drums_cut.mp3
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    zzbattle_Albannach_FireThunder_scut.mp3
    zzbattle_Iron_Queen.mp3 (Filip Lackovic)

    music_type norse_christianized
    xxtension_tob_Normans.mp3 (Thrones of Britannia)
    zztension_ToB_Northmen.mp3 (Thrones of Britannia)
    zzmobilize_med1_Viking_Mobilize.mp3
    xxbattle_stronghold_Unnamed_cut.mp3
    xxbattle_medieval1_Viking_Battle.mp3
    zzbattle_AL_theme_cut.mp3 (Ancestors Legacy)
    zzlosenorse_AL_Fallen_Bretheren.mp3 (Ancestors Legacy)
    Thank you JLMP. It was the MTW 1 Viking Music , thought it sounded familliar hahaha. Thanks !!

  14. #94

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Glad I could help, and that song/track is awesome, so I used it many times

  15. #95

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Updated:
    - added Arabic and Cuman Princesses voices (using customized Mediterranean voices for now)
    - removed 1 annoying song, added 5 more

  16. #96

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Hey JLMP, I've been using this with v0.96, and I was wondering if you could clarify precisely what of this is incorporated into v0.97, and what isn't, but can be used with it.

  17. #97

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Hi Sir Cirdan,

    all the music and voice fixes are already in v097 so it will be redundant once it's released,
    except for English faction names (the file here is made for 097, so if you prefer English, you will be able to use it )

  18. #98

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Thanks. What about the font change, which I rather like?

    Given the pre-release status of v097, I haven't gotten the chance to use your English faction names change, but I greatly appreciate you creating it. To my mind, Latin and other foreign-language names do not increase the historical accuracy one bit, and their use is simply an annoyance. After all, if modern English translations of historical documents weren't acceptable for academic purposes, shouldn't we be forcing everyone to become fluent in the relevant (and probably dead) language, before we ever taught using primary sources? Obviously this view is would be absurd from a teaching perspective, so it should be so much more out of place for a game, in which the purpose is, first and foremost, fun. As someone who plays a wide variety of games, and has often looked to try to increase the 'realism' or historical authenticity of existing games, I've come to realize that a truly authentic game replicating anything probably wouldn't be much fun, and would no longer really be a game, but would instead become a simulation. There's a balance to be had between realism and gameplay. On the whole, I think SSHIP does this quite well, but this was one area I thought it lacking.

    It would be wonderful if some day SSHIP could incorporate different "settings" for language options, either as a setup like SS 6.4, or at the start of a campaign.

  19. #99

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    The fonts are also included, just without long description texts, as any other font than vanilla proved to be a pain to read in the long run. And I've literally tested hundreds of different fonts :/ Vanilla text is still the best although it lacks some special characters causing ???s, but we decided to leave as it is.
    Anyway, if you still hate ???s more than your eyes, feel free to use my full font set here

    English names - yeah, I totaly agree, latin names and whatnot are not immersive for me, if anything its the opposite. But just so you know, we are spilling foul heresy here , as most of the team prefers the historical names and I can see and respect their point.

    You brought up a good idea with the custom setup to change the languages, maybe that could work, thanks. Although to be frank, as much as I like english names, I dislike selectable options that split the mod's vision. For example the one in Bulat Steel is absolutely horrendous.

    Either way, that's a nice idea there, and I'm sure more players have similar preferences as we do. Will think about it

  20. #100

    Default Re: JLMP's stuff (sound fixes, QoLs, English faction names etc.)

    Does the English names work file you have work with the current release (0.96)?

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