Page 1 of 5 12345 LastLast
Results 1 to 20 of 88

Thread: JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

  1. #1

    Icon2 JLMP's sound fixes + QoLs (black skies fix, GRASSY Plain, new rich font, english faction names)

    1
    The following sound submod is going to be in 0.9.7 version:

    (compatible with 096):
    Spoiler Alert, click show to read: 
    MUSIC AND MISC SOUNDS
    no piano music, no epic music, very rare and unintelligible vocals
    8 new regional music types:
    slavic_orthodox, oriental_orthodox, lithuania_ee, cuman_steppe, hold_jerusalem, sicily_meltingpot, gaelic_lands, norse_christianized
    81 new songs/pieces of music
    2 new misc menu sounds changed/restored
    11 old strat songs removed
    7 old battle songs removed
    2 old menu songs removed

    VOICES
    Fixed every battlemap unit_select voice! (but mongols)
    Georgia uses east_european accent (at least on English game version)
    Cumans use mongolian accent (as above)
    partially restored mongolian accent on campaign map, it was full arabic previously
    Cuman was a turkic language so they still mostly use arabic voices
    disabled 80% occurrences of Cumans mentioning Sultan or Allah on stratmap
    DOWNLOAD
    (405 MB) https://www.mediafire.com/file/g9xf1...x_v10.zip/file

    1. Unzip this into main SSHIP (SS6.3) mod folder (overwrite)
    2. Remove map.rwm (run Cleaner.bat)
    3. Enjoy
    4. Non-english disc versions: please wait for 0.9.7 release





    1.5
    Shameless plug: if you are using my vanilla kingdoms submod, only extracted music is needed.





    2
    My QoL tips and other changes

    • (already in 097) Tip: to fix black skies in battles, delete or rename "weather_db.xml" file in mod's data folder
    • (already in 097) https://ufile.io/n6msz8u3 Replants grass on Grassy Plain map
    • Tip: to get rid of flowers everywhere (and restore vanilla grass) rename this folder: data/new_vegetation/grass (e.g. "grassOFF")
    • Tip: you can adjust combat speed in data/battle_config.xml (melee-hit-rate entry)
    • 097 English faction names.zip (for 097 only). I use term "Crown" eg. "Crown of Poland" for not-yet-kingdoms
    • Rich medieval fonts4 orange winter markers.zip

    Fonts fix missing characters and sport medieval aesthetics. Fonts used: Vinque/TypeyMcTypeface(yes). I used EB team's tool
    Hint: sml_font_10.cuf controls descriptions' font. Compatible with every mod.
    Preview:
    Spoiler Alert, click show to read: 


    Last edited by Just let me post; August 02, 2020 at 10:51 AM. Reason: To acquire merchant goods through Fog of War or not, that is a question

  2. #2
    Lifthrasir's Avatar A Clockwork Orange
    Patrician Artifex Moderation Mentor Content Emeritus

    Join Date
    Jan 2010
    Location
    Dunkirk - France
    Posts
    13,150
    Blog Entries
    4

    Default Re: Period music addition (No piano/epic/vocals) + selection voices fix

    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader


    - Results published

  3. #3

    Default Re: Period music addition (No piano/epic/vocals) + selection voices fix


  4. #4

    Default Re: Period music addition (No piano/epic/vocals) + selection voices fix

    Nice compilation there! Good job

  5. #5

  6. #6

    Default Re: Piano music begone + more medieval music (no piano/epic/vocals) + (TBD) selection voices fix

    Updated, removed the new menu song (for some reason it stuck on playing this only).

    To do it yourself, delete 5th Frontent mp3

  7. #7
    Elendil 03's Avatar Semisalis
    Join Date
    Aug 2018
    Location
    Basel, Switzerland
    Posts
    445

    Default Re: Piano music begone + more medieval music (no piano/epic/vocals) + (TBD) selection voices fix

    Yay! I'm happy you could make this happen.
    Aut prodesse voluit aut delectare auctor aut simul et iucunda et idonea dicere vitae.
    Medieval II Stuff: Medieval & Viking Invasion music addon | Merge of the Bellum Crucis translation & Enhanced Submod | A Touch of Blackletter - Fonts pack


  8. #8
    kostic's Avatar Biarchus
    Join Date
    Jan 2007
    Location
    Near Lyon in France
    Posts
    654

    Default Re: Piano music begone + more medieval music (no piano/epic/vocals) + (TBD) selection voices fix

    I installed your new music on my SSHIP version and I really like it ! Thank you !


    I don't understand why we should delete the (Fronted_5)?
    At home, it's the (Fronted_1) that I hear when I arrive on the menu page.

  9. #9

    Default Re: Piano music begone + more medieval music (no piano/epic/vocals) + (TBD) selection voices fix

    Thank you guys for the kind words

    So my idea to delete (Frontend_5) (the one I added previously) was to remove the bug I believe it somehow caused (only playing 1 menu song).
    But apparently it's SSHIP's fault (or it's a feature?) as I reinstalled it a fresh and same thing is happening.


    I mean in Titanium submod the music was changed at random every time you launched a game. Here it picks one at random and it's your menu music forever.

    Edit. I know why, it's because Titanium loads up .mp3s directly and not from a fixed .dat archive.
    It doesn't bother me much, upon rebuilding archive game has 4 or 5 songs to choose from for a menu theme, so it's a roulette.
    I might change it later for a set songs sequence (e.g. like in DaC)

    Edit2. I did it
    Last edited by Just let me post; May 28, 2020 at 08:17 PM. Reason: edit2

  10. #10
    Lifthrasir's Avatar A Clockwork Orange
    Patrician Artifex Moderation Mentor Content Emeritus

    Join Date
    Jan 2010
    Location
    Dunkirk - France
    Posts
    13,150
    Blog Entries
    4

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (TBD) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    What's the cause of the voices issue? I haven't found the time to look at it yet
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader


    - Results published

  11. #11

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (TBD) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    Newly added units simply aren't included in "export_descr_sounds_units_voice.txt"

    No one told them that they should introduce themselves, so it's not bad manners, it's (lack of) a feature


    All the "fun" to fix it would be to add missing entries (e.g. from EDU) in there, like this:

    unit Armored Sergeants
    event
    folder data/sounds/Voice/Human/Localized/Battle_Map
    French_Heavy_Generic_Spearmen_1.wav
    French_Heavy_Generic_Spearmen_2.wav
    end


    Edit.

    ... and I fixed ALL polish units, across all eras. Added all responses and fixed things like Foot Piast Nobles still thinking they are spearmen (no, you are heavy infantry). Download above.
    Last edited by Just let me post; May 29, 2020 at 10:20 AM. Reason: updated

  12. #12
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    3,919

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (TBD) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    it's so refreshing to hear another music in the SSHIP... is it possible (IPRs) to include this music in the SSHIP?
    besides, does the music differ depending on which faction do you play? For Western Europe this medieval music is fine, but I haven't checked for the Orthodox or Muslim.

  13. #13

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (WIP 1/29 done) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    I would be honoured if you used this, so yeah

    Music is different across regions and 95% of the music is untouched, I only removed a few unfitting songs and added 2 or 3 new songs per region.

    These 2 were added into Arabic/Islam region on top of what already was in SSHIP (whole list of new songs is in the spoiler above)
    https://www.youtube.com/watch?v=gq6_QjGq8aU M'saddar - Sana'a - 20th century
    Added into: Arabic region
    https://www.youtube.com/watch?v=eLE9IUzgqgk RTW Arabic Winter - 21th century
    Added into: Arabic region

  14. #14

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (WIP 1/29 done) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    Updated music part:

    fixed new drums mobilize track (it slowed down midsong, ruining the tempo, I split it in two)
    and
    changed faction selection sound (requires deleting SFX files as well) - it's nothing but changes everything. Seriously, just try it.

  15. #15
    Lifthrasir's Avatar A Clockwork Orange
    Patrician Artifex Moderation Mentor Content Emeritus

    Join Date
    Jan 2010
    Location
    Dunkirk - France
    Posts
    13,150
    Blog Entries
    4

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (WIP 1/29 done) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    Just a quick input: on the Steam version, according to Gigantus, it seems that the .dat and .idx files in the sounds folder aren't regenerated by the game. It might be worth to add the regenerated one to your package
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader


    - Results published

  16. #16

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (WIP 1/29 done) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    Thanks, totally forgot that. Or maybe my poor internet didn't want me to hear about uploading it

    But since it's basically finished (I just need to find out how to restore click sound on units in custom battles menu ) I will include the rebuilded packs

  17. #17

    Default Re: Piano music begone and more medieval music (no piano/epic/vocals) + (WIP 1/29 done) selection voices fix + QoL (GRASSY Plain, wasd camera controls)

    Quote Originally Posted by Lifthrasir View Post
    Just a quick input: on the Steam version, according to Gigantus, it seems that the .dat and .idx files in the sounds folder aren't regenerated by the game. It might be worth to add the regenerated one to your package
    Yes, preety sure you need to ,,verify integrity cache'' of the game on steam if you want to regenerate any files. However this might overrwrite any file you previously changed with the vanilla one and create problems. Thats why if you mod Steam Versions always havea backup.

  18. #18

    Default Re: [Steam and Disc friendly] Piano music begone and more (no piano/epic/vocals) + selection voices fix (WIP) + QoL (GRASSY Plain, wasd camera controls)

    Behold and behear! I uploaded final version of my music minimod (link above). Works on steam and is uber easy to install.

    - restored click sound in main menu (noticeable when adding/removing units for custom battle)
    - changed second menu song to this https://www.youtube.com/watch?v=zGZfcrrWbjM&t=0m3s
    - it can also play during campaign in all Euro regions.
    - it's the same author as of other menu songs
    - fixed some loading tracks
    - it's the final version

  19. #19

    Default Re: [Steam and Disc] Piano begone and more music (no piano,epic,vocals) | selection voices fix (WIP) | QoLs (black skies fix, GRASSY Plain, WASD camera controls)

    Updated selection voices fix, now 3 countries' units are done:

    - Poland (fixed eastern spearmen, forgot about them earlier)
    - Castille
    - France

  20. #20
    Lifthrasir's Avatar A Clockwork Orange
    Patrician Artifex Moderation Mentor Content Emeritus

    Join Date
    Jan 2010
    Location
    Dunkirk - France
    Posts
    13,150
    Blog Entries
    4

    Default Re: [Steam and Disc] Piano begone and more music (no piano,epic,vocals) | selection voices fix (WIP) | QoLs (black skies fix, GRASSY Plain, WASD camera controls)

    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader


    - Results published

Page 1 of 5 12345 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •