This is a bit unjust. Legend uploaded an old save file to show how radically the economy was downgraded, but he actually tested the update through several campaigns, some of which are mentioned during his review. In my opinion, where Legend really excels is through exhaustive and thorough beta-testing, where he leaves no stone unturned. Several of the issues he brings up are just the pinnacle of sloppy design. I wonder who imagined it a good idea to implement actually harmful technologies, which can easily transform the game into a tedious whack-a-mole, or to impose corruption on the gross profits of the infrastructure, without taking into consideration the maintenance cost. In my opinion, as Legend explained, there's no reason to judge opinions. They are subjective and everyone is entitled to his own. As for Creative Assembly's perspective, Throb clearly failed commercially, as the dismally low number of sales, active customers and positive reviews demonstrates.
It's a pity that CA didn't rebrand the old Alexander: Total War game into a Saga product, according to the example of the marketing baptism of the Fall of the Samurais. I probably have a reputation here of being a grumpy whiner always condemning the post-Empire games and reminiscing about the good old days of Rome I and Medieval II, but oh my, was Alexander rushed! They only included India in the historical battles section of the game, in the majority of the campaigns, defeating the Persian Empire was humanely impossible, because their last settlement was totally inaccessible, the three barbarian factions were brown copy-pastes and, last but not least, the mini-map was literally designed in Microsoft paint. Nope, I'm not kidding!