Hi!
During working on a mod that places heavy emphasis on resources, I found a problem that I don't know how to overcome.
I want to display icons for the non-resource region specialties like grain, gold, etc and create buildings (for secondary slots) that provide new resources, for example a quarry that provides stone.
Here in this picture I managed to display the grains icon, by creating a new grains resource
That's perfect. Then I created a new building for the minor secondary slot that provides a "stone" resource. To test the display I built it in the same settlement with the grains. I expected both icons to show up next to the name of the settlement, but only one appears.
Can I fix this somehow so that both icons are displayed? Any workaround is ok for me, for example I can accept removing the grains from being a resource but at least having the "grains" icon to display next to the settlement's name.
Let me know if you have any ideas