In my battle_models.modeldb it reads (at the end, for animation) :
Code:
0
1
5 Horse
19 fs_warwagon_chariot 0
0
0
-1 0 0 0 0 0 0
So in descr_skeleton.txt I change this :
Code:
type fs_warwagon_chariot ;hussite warwagon with 2 horses
scale 1.12
anim default data/animations/fs_warwagon/med_elephant_default_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_default.evt
anim stand_a_idle data/animations/fs_warwagon/med_elephant_stand_a_idle_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_idle.evt
anim stand_a_to_walk data/animations/fs_warwagon/med_elephant_stand_a_to_walk_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_to_walk.evt
anim stand_a_to_run data/animations/fs_warwagon/med_elephant_stand_a_to_run_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_to_run.evt
anim stand_a_to_charge data/animations/fs_warwagon/med_elephant_stand_a_to_charge_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_to_charge.evt
anim stand_a_lf_idle_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_1_modified.cas -fr
anim stand_a_lf_idle_2 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_2_modified.cas -fr
anim stand_a_lf_idle_3 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_1_modified.cas -fr
anim stand_a_lf_idle_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_3_modified.cas -fr
anim stand_a_turn_45_cw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_cw_1_modified.cas -mintd:10 -maxtd:68 -evt:data/animations/fs_chariot/med_elephant_stand_a_turn_45_ccw_1.evt
anim stand_a_turn_45_ccw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_ccw_1_modified.cas -mintd:10 -maxtd:68 -evt:data/animations/fs_chariot/med_elephant_stand_a_turn_45_ccw_1.evt
anim stand_a_turn_90_cw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_cw_1_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_chariot/med_elephant_stand_a_turn_45_ccw_1.evt
anim stand_a_turn_90_ccw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_ccw_1_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_chariot/med_elephant_stand_a_turn_45_ccw_1.evt
;anim stand_a_turn_90_cw_1 data/animations/fs_warwagon/med_elephant_stand_a_to_walk_rot90_cw_move_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_chariot/med_elephant_stand_a_turn_45_cw_1.evt
;anim stand_a_turn_90_ccw_1 data/animations/fs_warwagon/med_elephant_stand_a_to_walk_rot90_ccw_move_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_chariot/med_elephant_stand_a_turn_45_ccw_1.evt
anim walk data/animations/fs_warwagon/med_elephant_walk_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_walk.evt
anim walk_to_run data/animations/fs_warwagon/med_elephant_walk_to_run_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_walk_to_run.evt
anim walk_to_stand_a data/animations/fs_warwagon/med_elephant_walk_to_stand_a_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_walk_to_stand_a.evt
anim run data/animations/fs_warwagon/med_elephant_run_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_run.evt
anim run_to_walk data/animations/fs_warwagon/med_elephant_run_to_charge_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_run_to_charge.evt
anim run_to_stand_a data/animations/fs_warwagon/med_elephant_run_to_stand_a_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_run_to_stand_a.evt
anim run_to_charge data/animations/fs_warwagon/med_elephant_run_to_walk_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_run_to_walk.evt
anim charge data/animations/fs_warwagon/med_elephant_charge_modified.cas -evt:data/animations/fs_chariot/med_elephant_charge.evt
anim charge_attack data/animations/fs_warwagon/med_elephant_charge_modified.cas -fr -if:7 -evt:data/animations/fs_chariot/med_elephant_charge_attack.evt
;;no attack
anim attack_mid_low_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_1_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_idle.evt
anim attack_mid_centre_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_2_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_idle.evt
anim attack_mid_high_1 data/animations/fs_warwagon/med_elephant_stand_a_idle_modified.cas -fr -evt:data/animations/fs_chariot/med_elephant_stand_a_idle.evt
;anim attack_mid_low_1 data/animations/fs_warwagon/med_elephant_attack_mid_centre_1_modified.cas -fr -if:34, -evt:data/animations/fs_chariot/med_elephant_attack_mid_low_1.evt
;anim attack_mid_centre_1 data/animations/fs_warwagon/med_elephant_attack_mid_centre_1_modified.cas -fr -if:13 -evt:data/animations/fs_chariot/med_elephant_attack_mid_centre_1.evt
;anim attack_mid_high_1 data/animations/fs_warwagon/med_elephant_attack_mid_high_1_modified.cas -fr -if:21, -evt:data/animations/fs_chariot/med_elephant_attack_mid_high_1.evt
anim die_forward_1 data/animations/fs_warwagon/med_elephant_die_forward_1_modified.cas -evt:data/animations/fs_chariot/med_elephant_die_forward_1.evt
anim die_backward_1 data/animations/fs_warwagon/med_elephant_die_forward_1_modified.cas -evt:data/animations/fs_chariot/med_elephant_die_backward_1.evt
anim idle_to_swim data/animations/fs_warwagon/med_elephant_stand_a_to_walk_modified.cas -fr -id -0.1, 4.75, 4.84 -if:15
anim swim_to_idle data/animations/fs_warwagon/med_elephant_walk_to_stand_a_modified.cas -fr
anim swim_idle data/animations/fs_warwagon/med_elephant_stand_a_idle_modified.cas -fr
anim swim data/animations/fs_warwagon/med_elephant_walk_modified.cas -fr
anim swim_attack data/animations/fs_warwagon/med_elephant_attack_mid_centre_1_modified.cas -fr -id 0.0, 4.17, 5.21 -if:13
to this :
Code:
type fs_warwagon_chariot ;hussite warwagon with 2 horses
scale 1.12
anim default data/animations/fs_warwagon/med_elephant_default_modified.cas
anim stand_a_idle data/animations/fs_warwagon/med_elephant_stand_a_idle_modified.cas -fr
anim stand_a_to_walk data/animations/fs_warwagon/med_elephant_stand_a_to_walk_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_to_walk.evt
anim stand_a_to_run data/animations/fs_warwagon/med_elephant_stand_a_to_run_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_to_run.evt
anim stand_a_to_charge data/animations/fs_warwagon/med_elephant_stand_a_to_charge_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_to_run.evt
anim stand_a_lf_idle_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_1_modified.cas -fr
anim stand_a_lf_idle_2 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_2_modified.cas -fr
anim stand_a_lf_idle_3 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_1_modified.cas -fr
anim stand_a_lf_idle_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_3_modified.cas -fr
anim stand_a_turn_45_cw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_cw_1_modified.cas -mintd:10 -maxtd:68 -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_turn_90_cw_1.evt
anim stand_a_turn_45_ccw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_ccw_1_modified.cas -mintd:10 -maxtd:68 -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_turn_90_cw_1.evt
anim stand_a_turn_90_cw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_cw_1_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_turn_90_ccw_1.evt
anim stand_a_turn_90_ccw_1 data/animations/fs_warwagon/med_elephant_stand_a_turn_45_ccw_1_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_turn_90_ccw_1.evt
;anim stand_a_turn_90_cw_1 data/animations/fs_warwagon/med_elephant_stand_a_to_walk_rot90_cw_move_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_turn_90_ccw_1.evt
;anim stand_a_turn_90_ccw_1 data/animations/fs_warwagon/med_elephant_stand_a_to_walk_rot90_ccw_move_modified.cas -mintd:67 -maxtd:115 -evt:data/animations/fs_horse_marka/fs_horse_marka_stand_a_turn_90_ccw_1.evt
anim walk data/animations/fs_warwagon/med_elephant_walk_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_walk.evt
anim walk_to_run data/animations/fs_warwagon/med_elephant_walk_to_run_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_walk_to_run.evt
anim walk_to_stand_a data/animations/fs_warwagon/med_elephant_walk_to_stand_a_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_walk_to_stand_a.evt
anim run data/animations/fs_warwagon/med_elephant_run_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_run.evt
anim run_to_walk data/animations/fs_warwagon/med_elephant_run_to_charge_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_run_to_walk.evt
anim run_to_stand_a data/animations/fs_warwagon/med_elephant_run_to_stand_a_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_run_to_stand_a.evt
anim run_to_charge data/animations/fs_warwagon/med_elephant_run_to_walk_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_run_to_charge.evt
anim charge data/animations/fs_warwagon/med_elephant_charge_modified.cas -evt:data/animations/fs_horse_marka/fs_horse_marka_charge.evt
anim charge_attack data/animations/fs_warwagon/med_elephant_charge_modified.cas -fr -if:7 -evt:data/animations/fs_horse_marka/fs_horse_marka_attack_mid_centre_1.evt
;;no attack
anim attack_mid_low_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_1_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_attack_mid_centre_1.evt
anim attack_mid_centre_1 data/animations/fs_warwagon/med_elephant_stand_a_hf_idle_2_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_attack_mid_centre_1.evt
anim attack_mid_high_1 data/animations/fs_warwagon/med_elephant_stand_a_idle_modified.cas -fr -evt:data/animations/fs_horse_marka/fs_horse_marka_jump.evt
;anim attack_mid_low_1 data/animations/fs_warwagon/med_elephant_attack_mid_centre_1_modified.cas -fr -if:34, -evt:data/animations/fs_horse_marka/fs_horse_marka_attack_mid_centre_1.evt
;anim attack_mid_centre_1 data/animations/fs_warwagon/med_elephant_attack_mid_centre_1_modified.cas -fr -if:13 -evt:data/animations/fs_horse_marka/fs_horse_marka_attack_mid_centre_1.evt
;anim attack_mid_high_1 data/animations/fs_warwagon/med_elephant_attack_mid_high_1_modified.cas -fr -if:21, -evt:data/animations/fs_horse_marka/fs_horse_marka_jump.evt
anim die_forward_1 data/animations/fs_warwagon/med_elephant_die_forward_1_modified.cas -evt:data/animations/fs_horse_marka/fs_horse_marka_die_forward_1.evt
anim die_backward_1 data/animations/fs_warwagon/med_elephant_die_forward_1_modified.cas -evt:data/animations/fs_horse_marka/fs_horse_marka_die_backward_1.evt
anim idle_to_swim data/animations/fs_warwagon/med_elephant_stand_a_to_walk_modified.cas -fr -id -0.1, 4.75, 4.84 -if:15
anim swim_to_idle data/animations/fs_warwagon/med_elephant_walk_to_stand_a_modified.cas -fr
anim swim_idle data/animations/fs_warwagon/med_elephant_stand_a_idle_modified.cas -fr
anim swim data/animations/fs_warwagon/med_elephant_walk_modified.cas -fr
anim swim_attack data/animations/fs_warwagon/med_elephant_attack_mid_centre_1_modified.cas -fr -id 0.0, 4.17, 5.21 -if:13
And I have also deleted the .dat and .idx files here before testing in game :
Code:
steamapps\common\Medieval II Total War\mods\rotk\data\sounds
And I still get the Elephant sound when charging with my chariots.