View Poll Results: Should more new units be added to the mod (even if it messes with in-battle voices)?

Voters
37. You may not vote on this poll
  • Yes! More units would be great!

    25 67.57%
  • No! I don't want my line infantry shouting "Revolutionary Guards!" when I click them.

    12 32.43%
Page 8 of 8 FirstFirst 12345678
Results 141 to 144 of 144

Thread: Succession - A Total War: Empire Revival Mod

  1. #141

    Default Re: Succession - A Total War: Empire Revival Mod

    I replaced all the files just to be sure, but unfortunately the CTD still occurs for me.

  2. #142
    The_Lord_Snow's Avatar Civis
    Join Date
    Sep 2019
    Location
    Massachusetts Bay Colony
    Posts
    109

    Default Re: Succession - A Total War: Empire Revival Mod

    Quote Originally Posted by FL Cool J View Post
    I replaced all the files just to be sure, but unfortunately the CTD still occurs for me.
    Sorry to hear that, FL Cool J! Are you using mod manager and are all the files in the right locations?
    Lead Developer of the Succession Mod for Total War EMPIRE

  3. #143

    Default Re: Succession - A Total War: Empire Revival Mod

    Yes, however I have left out LS_textures. I use runcher for mod management but the CTD also happens with Mod Manager. Come to think of it, LS_battle_sounds does not show up in the list of packs.

  4. #144

    Default Re: Succession - A Total War: Empire Revival Mod

    Hi! Post a txt file that only affects the mod itself. I wanted to make a translation, but you packed the mod in a single pack with English localization

Page 8 of 8 FirstFirst 12345678

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •