Results 1 to 2 of 2

Thread: Applying mod to EB II

  1. #1

    Default Applying mod to EB II

    Hello,

    I have the following error when I click EB II from the G5 Setup:
    Errow ehile processing ReallyBadAI_Universal.txt
    File
    ebii\data\world\maps\campaign\imerial_campaign\campaign_script.txt does not contain:script

    Operation aborted

    Any ideas?

    Thanks

  2. #2
    Ducenarius
    Join Date
    Mar 2009
    Location
    Hellas
    Posts
    914

    Default Re: Applying mod to EB II

    Same






Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •