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December 17, 2023, 03:41 PM
#221
Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed
New update released V 0.0.6 DOWNLOAD
Changelog
Version 0.0.6 - 17 December 2023
- New playable clans 1555: Mitsugi, Arima, Suzuki, Wakasa Takeda, Tsutsui, Akizuki, Saito, Mogami, Daihouji.
- New Siege Maps: Okazaki, Hamamatsu, Usugi.
- Land battles have increased deployment zones.
- Updated all older maps (better pathfinding, new deocarations etc). With the exception of Odawara and Kyoto.
- Better buffs for respective encampment chain building - accuracy +5, armor +4, replenishment +10, charge +5.
- Increased armor for regional blacksmith building +2.
- Workshop building now requires tech: Battle tactics (Military).
- Village building now requires tech: Todofuken (Civil).
- Geisha available at Criminal Syndicate building(req. State agents tech).
- Ninjutsu mastery linked to State agents tech.
- Ai will prioritize better buildings and tech.
- Ai +food buff based on difficulty.
- Fixed Teppo cav and Yumi Cav recruit. Now available at Bajutsu Master building.
- Fixed recruitment for castles: Kishiwada, Takaya, Sumoto, Tsutsui, Ueno, Daishouji, Hitoyoshi, Kamaha, Takaya, Toishi, Matsunami, Kurokawa, Yoita, Nechi, Hirayabashi, Fukumitsu, Kawagoe(hojo).
- Fixed unmovable generals for Uesugi 1570 campaign.
- Fixed yari wall animations.
- Fixed bannermen and officer sheathed swords. (This bug persists only for artillary units)
- Fixed Yamana bow ashigaru garrison uniforms.
- Fixed out of synch seasons effects for 1570 campaign.
I have made a random clan selector.
Not sure what clan or year to select? Pick a random clan using the random clan selector tool.
Link:
Random clan selector
Last edited by sorinel1991; December 17, 2023 at 03:45 PM.
Tenka Seihitsu - from chaos to steady discord
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December 21, 2023, 11:06 AM
#222
Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed
Noticed a bug: rebellions do not appear. The hotfix has been uploaded. Re-download and replace files.
Hotfix download
Tenka Seihitsu - from chaos to steady discord
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February 01, 2024, 06:24 AM
#223
Foederatus
Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed
great job, I got here way too late.
keeping my fingers crossed!
Am I the only one who has the problem that in castles the archers standing behind the barricade do not want to shoot?
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February 03, 2024, 11:18 AM
#224
Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed
NEW Update Released V0.0.7 DOWNLOAD
Changelog
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Version 0.0.7 - 03 February 2024
- New Siege Maps: Sumoto, Hitoyoshi, Shibushi.
- Odawara map has been removed for now. Will be remade in a future update.
- Siege maps now have a capture point, deployments zones are changed so that AI can attack and defend in better positions.
- Ai attack behaviour in siege maps has been improved.
- Cavalry/Generals do not charge first in sieges, and wait for infantry to engage first.
- Expereince thresholds reduced for all units. Units will rank up faster.
- Unit movement increased slightly.
- Additional faces for ashigaru units and sohei units.
- CAI more aggresive, will try to expand more.
- Reduced food consumtion for higher tier buildings.
- Dilemma rate incraesed, incidents rate increased slightly.
- Taxes: low and minimal tax rates have improved growth bonus.
- Taxes: after every tax change, the slider is blocked for 4 full turns. (script made by: Matta)
- All agents (ninja, metsuke, monk, missionaries) have a total cap reduced to 3. Geisha cap at 1.
- Nagae yari drill yard has been renamed to - Drill Yard and requires the Kashidan tech.
- Color font texts (made by:Will)
- Camera shake has been deactivated. No need to edit preference file anymore.
- Fixed buildings that reduce recruitment times for units - now works correctly and reduces the recruiting time.
- Tech fix - advanced weapons nagae now takes 9 turns (instead of 11) - banzai now takes 12 turn -instead of 9.
- Tech fix civil - farmlands rice now takes 4 instead of 6 - equal field now takes 6 instead of 4).
- Fixed banner for Oniniwa vassal units.
- Fixed Himeji Castle and Toyama castle recruitment units.
- Fixed siege maps garrisonable walls. Units can now be placed on most walls.
support the project
Tenka Seihitsu - from chaos to steady discord
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February 20, 2024, 08:57 PM
#225
Laetus
Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed
im on turn 57. it's my favorite mod already. amazing work with the sashimonos!!!
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March 26, 2024, 08:23 AM
#226
Laetus
Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed
Hello ! i was wondering if the mod includes scripted events ? (exemple; Imagawa Yoshimoto decision to march on kyoto in 1560)
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