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Thread: more technologies

  1. #1

    Default more technologies

    hi
    i want to start a game with this wonderful mod.
    i looked at some good submods (like bran), but i'd like to know if there is some submod that add more technologies

  2. #2

    Default Re: more technologies

    I would suggest test / give feedback as its still in alpha.
    As far as I know there are no submods for technologies, apart from the one which gives T2/T3 units and basically adds the units unlock through the tech tree.

    Wish I knew modding tools as I would have some great ideas to unique tech for some nations.

  3. #3

    Default Re: more technologies

    ok, i'll give some feedback, i've already meant it

  4. #4

    Default Re: more technologies

    I'll add a few new technologies into my submod, I was planning on doing this soon after adding in the new skill traits.

  5. #5

    Default Re: more technologies

    nice, what's your submod?

  6. #6

    Default Re: more technologies

    The new technology trees are complete, just need to have their things attached to them. It will be be part of the next patch.

  7. #7

    Default Re: more technologies

    Quote Originally Posted by zsimmortal View Post
    The new technology trees are complete, just need to have their things attached to them. It will be be part of the next patch.
    Any idea about release date of next patch ?

  8. #8

    Default Re: more technologies

    Quote Originally Posted by JoAlves View Post
    Any idea about release date of next patch ?
    Not yet, but late April/early May sounds plausible, depending on testing.

  9. #9

    Default Re: more technologies

    very nice then

  10. #10

    Default Re: more technologies

    so is the campaign released yet? or still a work in progress? thanks in advance.

    I know that single custom style battles are a thing.

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