Results 1 to 5 of 5

Thread: Mace animations ?

  1. #1

    Default Mace animations ?

    After Attila came out , one of the most annoying things which I hated in the battlefield was the mace animation ! When the unit can cut a head off with a mace ! Or they can stab the mace into the foe's belly ! It's so annoying can you please fix this animation in your mod ? I have waited so long for that animation mod but nobody made it up to now

  2. #2
    Ltd.'s Avatar Senator
    Join Date
    Mar 2010
    Location
    Carpathian basin - Székelyország
    Posts
    1,137

    Default Re: Mace animations ?

    1. you can set a unit to wield only one type of 1h weapon like axes or swords or maces. Or you can have a unit wield multiple 1h weapons but then some animations won´t fit all weapons, like you see stabbing with maces or axes
    2. the animations you see the units perform can be adjusted; meaning that some animation fragments can be deleted and others added, in which case an axe / mace wielding unit would not stab e.g (provided the unit does not have swords ofc)

  3. #3

    Default Re: Mace animations ?

    Quote Originally Posted by Ltd. View Post
    1. you can set a unit to wield only one type of 1h weapon like axes or swords or maces. Or you can have a unit wield multiple 1h weapons but then some animations won´t fit all weapons, like you see stabbing with maces or axes
    2. the animations you see the units perform can be adjusted; meaning that some animation fragments can be deleted and others added, in which case an axe / mace wielding unit would not stab e.g (provided the unit does not have swords ofc)
    Thats great
    but it will be so cool if someone could just add some new animations .
    mace is lacking animations , it only has 3 or 4 major animations that 3 of them are stabbing animations !

  4. #4
    Bran Mac Born's Avatar Artifex
    Join Date
    Jun 2005
    Location
    Southern California
    Posts
    2,977

    Default Re: Mace animations ?

    The following needs new better animations. 1.. AXES and MACES- these are slashing and bashing weapons NOT STABBING! FIX IT. 2. Pole axes and halbertss the swings are way off and never connect to anybody at all-have the swing or over head go out further to hit the enemy-there is no kill animations for these weapons. THanks.

  5. #5
    Ltd.'s Avatar Senator
    Join Date
    Mar 2010
    Location
    Carpathian basin - Székelyország
    Posts
    1,137

    Default Re: Mace animations ?

    well, technically, you very well CAN stab with an axe or mace as well, definitely with most 15th century warhammers, axes and maces since they tend to have some form of spike. Even with a regular, off the mill axe you don´t want to be "stabbed" in your face. But that is , I guess, nitpicking...
    As I mentioned, one can have a unit use only 1h weapons, anything other than swords, and then the animations match the visual weapon OR you can have more diversity in one unit with swords, maces, axes, clubs etc and don´t be bothered that much by axes being used for stabbing.
    In terms of the matched combat animations, it is not that easy.
    Whatever type weapon you use, 2h, polearm or 1h, they don´t always match with the animation. In some animations they do in some they don´t. One can remove certain animation fragments or animations, if annoyed by weapons not always "making contact" with the enemy.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •