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Thread: AI money limit

  1. #1

    Default AI money limit

    Hey guys, i was wondering if someone has the scripts in order to increase the limit of money a faction can amass, or at least tell me what to modify in order to achieve said purpose.

  2. #2
    QuintusSertorius's Avatar EBII Hod Carrier
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    Default Re: AI money limit

    You're looking for the "AI Faction Excess Treasury Reduction" section of the campaign_script. It's set at 30k, so all you need to do is change the and Treasury > 29999 line, changing the number to something else.

    Then start a new campaign for it to take effect.

  3. #3

    Default Re: AI money limit

    Thank you kindly for answer, testing right now.

  4. #4
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: AI money limit

    Quote Originally Posted by QuintusSertorius View Post
    You're looking for the "AI Faction Excess Treasury Reduction" section of the campaign_script. It's set at 30k, so all you need to do is change the and Treasury > 29999 line, changing the number to something else.

    Then start a new campaign for it to take effect.
    Quintus,
    if I'd like to implement this script into the SSHIP, is it only the script file to be looked into, or there're changes in the other files to be done?
    JoC

  5. #5
    QuintusSertorius's Avatar EBII Hod Carrier
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    Default Re: AI money limit

    Quote Originally Posted by Jurand of Cracow View Post
    Quintus,
    if I'd like to implement this script into the SSHIP, is it only the script file to be looked into, or there're changes in the other files to be done?
    JoC
    It's only the script you need to look at. It's entirely self-contained.

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