I'd like to know how I can load the unit files (variant meshes? I'm talking about armour, skins, helmets, weapons etc) from various mods into the Variant Editor, so I can include them with the original data when creating new units.
E.g. I'd like to see the Chinese armours from the Qin mod (which I think are just taken from the Attila game) in the Variant Editor along with all the usual files.

I've tried unpacking these files from the mod pack, and then transferring them to the "Raw Data" folder but there's no difference- as far as I know it seems that the Variant Editor is loading the variant meshes from the game files (i.e. the Rome 2 data pack).

Can anyone help? Thanks