Originally Posted by
Killobyte
Just my compared feedback.
2. The Family tree needs a bit of work. I love the idea of not having a quazillion influence to spend like in Rome 2. it makes every point count, however, I saw in my multiple playthrough that the faction leader always needs to spent points when the others outside your family tree (governors, generals,etc) just stack up and eventually drops the loyalty of all.
3. Birthrates have been totally random for me. Sometimes hd too few, sometimes too many, but not a game changer given that in late game you need family people as governors / generals, instead of hiring new ones that can't use their influence points.
5. That is a bit broken. Might be different with larger more powerful nations but in my experience it was always down regardless how powerful I became.
6. ??? Event?
7. That kinda makes sense since its skirmishing casualties of the siege. It probably amplifies the moment you run out of supplies. Also, the enemy takes damage as well.