You gotta specialize and stack the +% on income
Commanderies with
food production go
green and
yellow building line for peasantry income. Then go diplomacy and sell excess food to factions with 'very poor' food status. Request 10 turn payments in exchange for the export.
When a commandery is selected, bottom left corner will have a group of icons you can mouse over. If it says high fertility you may want to bias more towards food over peasant income.
Tax line gives more income early but has lower cap and higher public order malus. Administration line has higher cap with lower public order malus but takes longer to get. Late game you will want both.
Commanderies with
industry output go
blue first then
purple building line. Stacking up commercial % gets more money faster than industry %
Assignments: The game is color coded. Green (champion) and Yellow (commander) court nobles typically have access to peasantry income assignments (early). Same with Sentinel and Strategist for commerce and industry income %.
Always have income assignments on your cash cows deployed at all times.
Faction Leader and / or Heir have +income % bonus ancillaries and skills you should look out for.
Trade: It can be huge. At turn 45'ish my biggest trade partner earns me 1,200 per turn. And I have 6 of those trade slots.
Once you have all those set up, then it's time to start planning for public order, population increase and taxation slider via Faction Finance menu.
Diplomacy: This can be a source of income.
Factions who are Rich in Income but Poor in Food will pay alot for 10 turns.
But that's just one of many ways you can earn money thru foreign policy. Human trafficking is possible. Hire nobles into court then sell them off as husbands or wives. Hire nobles who have rare items, sell those items off then dismiss from service or send them to suicide missions hoping they get killed. If some one attacks you, retaliate by taking all his food production and mines leaving him with only cities. Sue for peace and export. Give him favorable deals in the beginning to amend relations then fleece him later on. etc etc.
Vassals are also a big income source. It may be worth the investment to vassalize whoever is willing at a steep upfront cost for long term gain. And if you do go for it, help them get fat. I even go as far as pausing my own expansion to help them with theirs if it made strategic sense.
Lastly - I recommend the following mods:
Radius Total War Mod
Better Diplomacy
Radius; among other things, mods army upkeep values so you can afford more stacks
Better Diplomacy gives you... better diplomacy. I cannot recommend this enough.