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Thread: Known issues.

  1. #141

    Default Re: Known issues.

    Cool thanks for the replies.

    I'm having again a crash at turn 72, don't know how much in the past i must go to avoid it, tried 4 turns but it still happens. And it's so often as the rebels turn ends, with no log, that there must be something with the rebels somehow. I would make a guess that's it's probably just 1 issue that repeats itself over and over under certain circumstances. I hope you guys can figure out what it is

  2. #142

    Default Re: Known issues.

    I managed to get much further on my next replay, however it seems that i've stumbled upon a real bug with the script. I'm no expert, but it should have something to do with the Roman shadow faction? Is there any way to fix this? Any way to avoid it? What are the requirements for the event to fire?

    Here's what's written in the log:

    00:28:19.410 [game.script] [always] Turn End byzantium
    00:28:19.410 [game.script.exec] [trace] exec <faction_emerge> at line 3747 in mods/TGC_melt/data/world/maps/campaign/imperial_campaign/campaign_script.txt

    Thanks for the help, hopefully i can continue the campaign, i don't have the patience to start a new one yet again

  3. #143

    Default Re: Known issues.

    EDIT:

    Managed to get it to work by going back a few turns in what was probably the 10th attempt Just glad it's working, the event still fired but it worked for some reason. Don't know why it didn't the first time.

    One thing i want to ask; do Family Members ever die? Basil is pushing 90, and i haven't had any death occur yet from a family member in almost 30 years. Everyone is very old, and very much alive.
    Last edited by Anubis88; January 26, 2022 at 06:14 AM.

  4. #144
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Known issues.

    Strange in all my VH/VH campaigns with Xweyx 4.1 Basil dies from natural causes from 60 to 65 years old.
    One advice. When a script requires a battle do it...When I avoided battle with Paulikians the game crashed.
    The TGC mod's Turkomanic Leaque Preview is out.

  5. #145

    Default Re: Known issues.

    Quote Originally Posted by AnthoniusII View Post
    Strange in all my VH/VH campaigns with Xweyx 4.1 Basil dies from natural causes from 60 to 65 years old.
    One advice. When a script requires a battle do it...When I avoided battle with Paulikians the game crashed.
    Yes i've noticed that. Maybe remove the option to decline?

  6. #146

    Default Re: Known issues.

    Me again I hope i'm not writing too much, but i want to report on the issues/questions i find as i find them, so that they can be addressed when the you guys have the time.

    - I've noticed that in Ragusa i can recruit local units like Heavy Spearmen by building the brothel. Is this intended?
    - I've got an event saying that some Viking Mercenaries should be available in the "south". Are these units in the game already? Where/how can they be recruited?
    - I can also confirm that Hadrianopolis has Mayan Pyramids when fighting a battle there instead of normal buildings.

  7. #147

    Default Re: Known issues.

    I have played 180 turns, the Magyars have long left the Bug and the Pechenegs are there now and the game still crashes if I hover over that part of the map. It may become a big problem if I ever have to fight battles there or if someone decides to send a diplomat to Peresechen.

    So far, 180 turns in, nobody has died from old age. Knyaz Boris is well into his 90s. Domagoj I think was past 100 years old before he died in battle. It is like the Old Testament, or like TATW, where characters just live forever.

  8. #148

    Default Re: Known issues.

    I managed to somehow get to turn 148... I got a rebel CTD at the end of the turn 147 and had to reload a few times to finally get through it.

    However now i can't get past turn 148, only this time the crash happens right as i click the "end turn", so basically still on my turn? Don't know what the issue could be, but it feels different than the other CTDs.

    Posting the log
    Attached Files Attached Files

  9. #149

    Default Re: Known issues.

    Another log... I've gotten a crash mid battle against the Abasids a few turns ago so i avoided the battle next time, and now i got another crash in the same area vs the same opponents, however this time the crash happened while the battle was loading already. I'll attach the log again, hopefully there's some information.
    Attached Files Attached Files

  10. #150

    Default Re: Known issues.

    2 more things i'd like to mention;

    - When a settlement of mine is about to revolt, i get a crash right at the end of the turn. It seems quite consistent, the only way to prevent the crash has been to give away the city for free and reconquer it right away while enslaving the population.

    - It seems i cannot bribe anyone. My bank is getting close to 2 million, but even a small unit will not consider a bribe, so it's probably an AI issue. Also, on a similar note, nobody will ever consider a truce either.

  11. #151
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Known issues.

    Those are errors of thelastupgrade of the game 0.98 . I have anolder version without any such crashes.
    jurceck promised to help _tartaros_ with the scipts but he is busy with his work in Wallachian TW.
    The TGC mod's Turkomanic Leaque Preview is out.

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