Anybody getting Technology Tree issues? Mine seems to have reverted back to the older tech without newer ones.
Anybody getting Technology Tree issues? Mine seems to have reverted back to the older tech without newer ones.
I'm adding in 7 new Units, more will be added soon including Mongols of different religions/cultures so as Mongol you can change religion to get different units.
Link to Test them out before release:
https://www.mediafire.com/file/kzf5c...nits.pack/file
Highland Akisemani - Highland Axemen
Giovane Esquires (Early) - Young Squires
Farmland Peasants
Ritirato Veterano Nobili (Early) - Retired Veteran Nobiles/Knights
Professionnel le Lancier (Early) - Professional Spearmen
Professionnel le Sabreur (Early) - Professional Swordsmen
Judaic Tewagi (Early) - Judaic Diaspora Warriors
They will be recruitable in Art of War Buildings, I'll add more for other Cultures soon.
Would Love to see a 12TPY version, Any plans on that Mugen?
i have enjoyed the mod very much and have been in the process of trying to implement 12tpy and tech alterations also added a few other things, so if its ok with you would like to post it on steam or here, will give you a full break down of everything just await you blessing to continue thanks again vader
my first campaign was brutal and ended pretty quick. started as burgundy and watched idly as france got orc rushed by england, HRE, toulouse, trier, etc. everyone. then they all turned on me 😫 i was able to fight off swiss trier and lorraine but eventually england sent three stacks and chopped me up. does france have a huge target on their back in this mod?
Hello Vaderming, any new update on your attempt at a 12tpy mod?
In the steam version, crash when choosing a company and the pack that you download does not work here. Will there be an update?
Hi, I'm getting a crash when trying to start a new campaign. I have downloaded the new version from your link on the first page of this thread.
I've loaded it above the MK1212 packs with Kaedrin's Mod manager. I've tried it with the MK1212 scripts pack and without.
I still get a crash when trying to start a campaign.
I rellay want to play with your mod so will look forward to an update. Alternatively, if the issue is at my end (although it seems a lot of people using the steam version are also having issues) please let me know what MK1212 packs I am meant to be running with your mod.