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Thread: RMeditor RELEASE! [BETA v0.5.5.8a]

  1. #1
    Civis
    Artifex

    Join Date
    Jun 2018
    Location
    Copenhagen, Denmark
    Posts
    156

    Default RMeditor RELEASE! [BETA v0.5.5.8a]

    HI
    RMEditor can extract models+animations (for 3ds+ maya) from all TW games from Rome2 forward, find and unpack textures, edit texture paths inside .rigid_model_v2 files, render models with textures and lighting so it looks sort of like in-game. It can also export a list of bone names as a .txt file. This is is NOT a complete bone_table, but with some creative editing it could MAYBE become one.

    WH2 support was just added a few days ago.
    This animation was rendered in 3ds Max 2018 with data extracted from WH2 with the program:
    https://www.youtube.com/watch?v=uzrq2dP6lfk

    You can download the tool here (Windows 8.1->Windows 10): (instructions on download page)
    https://www.twcenter.net/forums/down...o=file&id=4500

    And here for Windows 7: (instructions on download page)
    https://www.twcenter.net/forums/down...o=file&id=4501

    The program looks like this:

    Last edited by phazer; May 05, 2020 at 12:02 PM.

  2. #2

    Default Re: RMeditor RELEASE! [BETA v0.5.5.7a]

    Thank you phazer for the great work done!
    Will Empire / Napoleon: Total War and Total War: Shogun 2 games be added in the future?
    If you need, then I can drop you files from Napoleon: Total War; data.pack, rigidmodels.pack, variantmodels.pack, variantmodels2.pack.
    I really hope that you can decrypt files from Empire / Napoleon: Total War games.

  3. #3
    Civis
    Artifex

    Join Date
    Jun 2018
    Location
    Copenhagen, Denmark
    Posts
    156

    Default Re: RMeditor RELEASE! [BETA v0.5.5.7a]

    Thank you

    And yes, I do intend to support the older games, as soon as this program is reasonably stable I have already gathered info on how the older formats work.

    phazer
    Last edited by phazer; December 18, 2019 at 05:15 PM.

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