-
November 02, 2019, 07:07 AM
#1
Laetus
-
November 02, 2019, 08:33 PM
#2
Laetus
Re: Population decline due to taxes
Did you sack/loot/razed settlements when you were taking them?
Doing any of the above will pretty much decimate the population. You should still go ahead and do it, if there are other reasons to consider.
I don`t have the full picture of your status in that game, but imo, it is probably best if you just weather it out and rely on the automatic replenishment that you get for being super-low on a certain type of pop (for instance you get +100 to your 2nd class pop after it falls beneath a certain number.)
Also, consider using whatever unit you can that draws from your 3rd class pop as your main melee unit. Then use your 2nd class pop for something like peltasts or other skirmisher/melee troops.
-
November 03, 2019, 03:54 AM
#3
Laetus
Re: Population decline due to taxes
What i mean is that characters with tax rate skills is affecting the population growth. And i wondering if this is a bug or something?
-
November 03, 2019, 06:19 AM
#4
Re: Population decline due to taxes
the pop script has some entries based on the tax % you're getting.
so yeah, anything raising taxes will affect it.
the more the taxes the more the people will tend to go away...
changing the tax level will surely change how that tax function work for the pop.
if you don't notice any change then it means there are other scripted factors influencing it.
-
November 03, 2019, 01:12 PM
#5
Re: Population decline due to taxes
1st class should be least (or even not) affected by tax levels. Lower classes are most affected.
-
November 04, 2019, 10:31 AM
#6
Laetus
Re: Population decline due to taxes
So then what's the point of Dignitaries/Governors when they make my population decline because they raise the taxes?I have the taxbar at the lowest still there is red - numbers because "taxation" in the tooltip.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules