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Thread: The Swiss Confederacy- A Mini-AAR from Tsardoms:Total War

  1. #1
    Dead*Man*Wilson's Avatar Campidoctor
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    Default The Swiss Confederacy- A Mini-AAR from Tsardoms:Total War

    The Swiss Confederacy-A Mini-AAR
    Hey guys! Hope all is well with everybody during these uncertain times. Below is my AAR for a short Swiss campaign that I played during a recent round of beta testing. After calling it a wrap on this campaign, the benevolent Tsardoms team asked that I share it with you all. I hope all the long-time followers as well as recent devotees will enjoy my humble offering. Please note that this will not be one of the more grand and epic narrative-driven AARs that I've seen on TWC. Although much of the narrative focus for Tsardoms TW may be on the Balkans, we cannot forget that this was also the era of the Swiss Confederacy's ascendance as an influential fighting force. If you have not already, please check out the wonderful units displayed in this faction review from a while back. No different than the other factions, the Swiss unit roster is a marvel:
    http://www.twcenter.net/forums/showt...ss-Confederacy


    Part I: The Campaign

    First, some units. I found myself relying on these units throughout my campaign: comprising the famous Swiss halberdiers and pikeman as well as some crucial mercenaries in the form of Burgundian archers and German knights; not to forget our trusty canton general's bodyguard. The mercs helped in my critical shortage of quality long range missiles and heavy cavalry.
    Spoiler Alert, click show to read: 







    Starting with a poor economy made the early game difficult. Thankfully, once I started to capture settlements from the lesser HRE duchies, my economy started to kick in and I could aggressively pursue the defeat of my first enemy, the Duchy of Austria. The isolated, corner position of the Swiss also made for a secure starting position, with only lesser 'rebel' factions standing in the way. The conquest of Hapsburg lands was not difficult since my Swiss forces routinely overpowered the Austrian feudal levies. Although most of my men were militia-grade, their superior quality allowed them to stand their ground against Austria's tougher, armored fighters (though I wouldn't recommend this).
    Spoiler Alert, click show to read: 









    The war with Austria proved unfortunate for them. Multiple victories over the duchy led us to the very gates of Vienna, which fell after a siege. The capture of Vienna proved a great boon for our cause--the metropolis was rich and developed. This was in stark contrast to our quaint mountain cantons back home. Seizing this city, along with the other large towns and cities along the way, brought us to a different level in terms of finance. Although the war with Austria would continue for years, the loss of their capital was a crippling blow from which they were not able to recover from. At campaign's end, the Austrians ad been stripped of all their ancestral lands and were only surviving thanks to their successful crusade at Lepanto, which they still held.
    Spoiler Alert, click show to read: 





    The struggles in Italy are real. At one point, I declared war on Milan,but made the mistake of not attacking them for some time. The Milanese were powerful, and had no problem sending stacks to the Alps. Although my militia-heavy forces could easily dispatch Austrian feudal levies, the Italians could recruit numerous well equipped mercs and militias on a large scale (including some tough armored cavalry). The only way that I managed to avert a complete disaster was to ally with Florence and gifted them the Milanese capital in order to create a buffer and to pit these two polities against each other. Como was one of my victory condition requirements, so I stopped venturing further into Italy after it was in hand and secured with friendly borders. A protracted war with any of these polities would have been doom.
    Spoiler Alert, click show to read: 







    What also motivated my decision to stay out of Italy as the sheer amount of armies at play down there.The Papacy, Milanese and Florentines were off and on at war with each other and looked like they had ambition far beyond their native peninsula. Needless to say, I was not about that life.
    Spoiler Alert, click show to read: 



    With the Austrians all but defeated and my settlement victory conditions completed, I started to wind down my campaign (I only had to destroy Austria to get the win). It was during this time that those blasted Karamanids won the campaign! Alas, I took this time to look how the rest of the world of Tsardoms fared.

    Part II: The Endgame

    A look at the maritime republics. The Ragusans ended up with a sizable portion of land, so they kind of went the mainland route to expansion. Genoa and Venice, on the other hand, did what was expected of them: creating holdings across the waterways. Genoa even managed to take Constantinople and hold it. Venice messed around and got a crusade called on them, but have been managing to hold their capital despite the doom stacks. On a side note, the Angevin kings of Siciliy had been relegated to an island and were on the cusp of defeat against the Ragusans.
    Spoiler Alert, click show to read: 








    A look how the Balkans played out. The Serbs and Bulgars managed to expand their borders, while the Ottomans established a foothold and kept pushing. Moldova have managed to keep it together while in a constant state of war with the Golden Horde. The mighty Kingdom of Hungary collapsed, with its boundless lands being divided between their neighbors.

    Spoiler Alert, click show to read: 






    I'd like to thank the Tsardoms team for the opportunity to check out this amazing project. I'd also like to thank all the researchers who helped put this amazing faction roster together. The level of detail in this mod was astounding. I haven't played a M2TW campaign in years and this was one of the best times that I've ever played any sort of TW campaign. The Tsardoms TW faithful are in for an amazing experience.
    Last edited by Dead*Man*Wilson; April 15, 2020 at 03:42 PM.

  2. #2

    Default Re: The Swiss Confederacy- A Mini-AAR from Tsardoms:Total War

    Can't wait to lead the Palailogoi against those Kantacuzene dogs.
    ORANGE MAN BAD

  3. #3
    TurkafinwŰ's Avatar The Absurdist
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    Default Re: The Swiss Confederacy- A Mini-AAR from Tsardoms:Total War

    I thought I had seen that picture somewhere else before. (great shot btw, good luck in POTW 600)

    It's great to see you share this with us, Dead*Man*Wilson. Not only the grand and epic-narrative AARs are honoured. The smaller, more game-focused AARs used to be the main body of AARs in the Writers' Study, so yours is most welcome and I hope it will inspire more to write and post.

    I'd never heard of the Tsardom TW Mod but oh my, does it look good, perhaps a tad too much bloom. The map is huge and the strategy models look very polished indeed. Certainly a mod I will be checking out. The screenshots are absolutely beautiful, especially when you consider on which engine they're running. Phenomenal!

    Italy reminds me of the stack spam Mordor used to do late-game in TATW. The benefit of Mordor is that their troops are absolute trash, something that can't be said of the Italians.

    Chapter XXVII: The Choice
    #JusticeForAkar #JusticeForCal #JusticeForCookie #JusticeForAthelchan



  4. #4
    Dead*Man*Wilson's Avatar Campidoctor
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    Default Re: The Swiss Confederacy- A Mini-AAR from Tsardoms:Total War

    @Slaytaninc: Indeed, keep an eye out for developments in the mod in the coming months

    @Turkafinwe: Thanks for the encouraging words. I appreciate it. Indeed, Tsardoms TW, even in it's unfinished state, is still very polished in a lot of ways--especially in the little details. Definitely stay tuned. As far as the bloom goes--I do have the in-game M2TW bloom activated, but I think something else in my Reshade preset is causing the brightness issue, haha. But as you said, the models on the campaign and battle maps are glorious. All credit to the Tsardoms team.

    And you are correct, those Italian professional and semi-professional unit are not comparable to those d**m orcs
    Last edited by Dead*Man*Wilson; April 16, 2020 at 07:38 AM.

  5. #5
    Alwyn's Avatar Frothy Goodness
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    Default Re: The Swiss Confederacy- A Mini-AAR from Tsardoms:Total War

    I agree with Turk, this looks like a really impressive mod and I enjoyed your AAR. I like the sound of the challenge of a poor economy in the early campaign, and making the best use of the Swiss superior militia against armoured Austrian soldiers. This sounds like a very enjoyable campaign!

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