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Thread: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

  1. #1

    Default Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Electorate of Trier





    "You friends of Saint Peter, you defenders of the holy Church, who place your mortal bodies in danger against the swords of your enemies on behalf of God and justice. Serve under Saint Peter, and he shall protect you with a host of saints and shields in battle!"
    - Archbishop Albero of Trier


    The Electorate of Trier is most known for the city Trier, which has existed since the 1st century. Trier, like six other Electors, were responsible for voting the emperor of the Holy Roman Empire into office. Throughout the early Middle Ages, Trier's land came mostly from the archdiocese that held only a few cities close to Trier. But, in 1212, Trier was given a charter from Emperor Otto IV that gave the city autonomy from the religious office that was established, and as well raised the city to an Electorate, and its territory to Archbishop-Electorate, an uneasy bond of faith and power.
    For Trier I decided to work the faction into three mostly distinct parts: The first part are the forces known as the Electorate units. These will mostly consist of your standard levy troops, and trained militia troops, which are few and far in between and as a result, their armor and training will be lacking.
    The second part are the Trier units. These units will be your trained and well-armored militia and infantry units that will be coming straight from the Trier itself. They will, without doubt, be your champions of the early and high tier conflicts.
    And finally, the last part is the Elector units, units that have taken heavy inspiration from Bishop's teaching of St. Peter, and use St. Peter as a symbol on quite a bit of their armor. These units will be your heavy late tier units to replace the poor Electorate units of the first and second tier. Their armor will be on par if not possibly better than the Trier units in tier 3, and their training and morale will be almost exact, creating a pretty well-rounded highly lethal set of units.
    Early Tier:



    General:


    Archbishop-Elector of Trier








    Elector's Guard








    Dismounted Elector's Guard








    Sword Infantry:


    Electorate Sword Levy








    Trier Swordsmen








    Dismounted Elector-Knights











    Shock Infantry:


    Dismounted Elector's Guard
    (Shown Above)


    Spear Infantry:


    Trier Spearmen








    Electorate Levy Spearmen








    Archer / Crossbow Infantry:


    Trier Crossbowmen





    Electorate Crossbow Levy





    Electorate Levy Archers





    Shock Cavalry:


    Trier Knappen





    Elector-Knights











    Elector's Guard
    (Shown Above)


    Melee Cavalry:


    Electorate Renners








    Crossbow Cavalry:


    Mounted Crossbowmen






  2. #2

    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    High Tier:



    General:


    Archbishop-Elector of Trier











    Elector's Guard





    Dismounted Elector's Guard











    Shock Infantry:


    Dismounted Elector-Knights








    Dismounted Elector's Guard
    (Shown Above)


    Polearm Infantry:


    Electorate Voulgiers











    Pike Infantry:


    Trier Pike Militia











    Spear Infantry:


    Trier Spearmen











    Electorate Militia Spearmen








    Sword Infantry:


    Electorate Sword Levy








    Trier Swordsmen








    Archer / Crossbow Infantry:


    Trier Pavise Crossbowmen








    Electorate Crossbow Levy








    Electorate Levy Archers





    Shock Cavalry:


    Elector-Knights











    Trier Speerknappen











    Melee Cavalry:


    Electorate Renners











    Crossbow Cavalry:


    Mounted Crossbowmen









  3. #3

    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Late Tier:



    General:


    Archbishop-Elector of Trier











    Elector's Guard











    Dismounted Elector's Guard











    Sword Infantry:


    Trier Sword Infantry











    Electorate Sword Militia











    Spear Infantry:


    Trier Pavise Spearmen











    Electorate Spear Militia











    Elector Pavisiers











    Shock Infantry:


    Dismounted Elector-Knights














    Dismounted Elector's Guard
    (Shown Above)


    Polearm Infantry:


    Elector Halberdiers














    Pike Infantry:


    Elector Pike Infantry














    Archer / Crossbow / Gunner Infantry:


    Electorate Archer Militia








    Electorate Crossbow Levy











    Trier Pavise Crossbowmen








    Elector Pavise Crossbowmen











    Handgunners








    Shock Cavalry:


    Elector-Knights














    Trier Speerknappen











    Elector's Guard
    (Shown Above)


    Melee Cavalry:


    Elector Sarianten











    Crossbow Cavalry:


    Mounted Crossbowmen















    Anyways, huge thanks to everyone on the team, especially Banskie100 and Ltd, for providing all these smexy new armour, helmet, leg, and barding pieces that the old Trier sorely lacked!

  4. #4
    Wallachian's Avatar Citizen
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    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Amazing work!

  5. #5

    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    that's coooool stuff.

  6. #6
    Teutonic's Avatar Ordinarius
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    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Yeah, looks brilliant. The early and mid tiers are especially improved. This is the biggest thing for me in this preview- a marked jump in quality of the earlier tiers of the Western factions.

    The late tier is very good too but I already liked the original version of the late tier a lot. But there are a lot of new assets which look great and I am assuming will impove other late rosters as well.

  7. #7

    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Quote Originally Posted by Teutonic View Post
    Yeah, looks brilliant. The early and mid tiers are especially improved. This is the biggest thing for me in this preview- a marked jump in quality of the earlier tiers of the Western factions.

    The late tier is very good too but I already liked the original version of the late tier a lot. But there are a lot of new assets which look great and I am assuming will impove other late rosters as well.
    Heh yeah, the late tier was nice. They have a lot of uniformity due to me not adding a lot of different armours in other than the gambeson and brigandine. It would look kinda odd if I didn't use all the new items Banskie made in the last two years or so. Especially since brabant and even Lorraine are a lot newer in comparison.

  8. #8
    Teutonic's Avatar Ordinarius
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    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Yeah, I understand the reason why the Late era was redone too. The new one looks good as well. Could be even bether- will know for sure when in game. It's subjective anyway. The new assets are great addition for sure and the earlier eras are marvelous, finally .

  9. #9

    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    The new horse armor for the late units looks so great. When will it part of an update?

  10. #10
    McMoots's Avatar Libertus
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    Default Re: Medieval Kingdoms Total War : Archbishop-Electorate of Trier (REVAMP)

    Tier 2 is missing all of its pictures :c

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