Hey guys,
Long time player and don't post often, but I've come to my wits end with a certain trait I'm experiencing in my Romani campaign. After 400 turns of working on my economy, limiting army size and being extremely frugal with building (not to mention some strategic conquest) I've managed to create at a healthy treasury well above 100,000. However, within 20 turns my entire family has gained the Embezzler trait which is extremely frustrating for the fact it means none of them can be governors anymore, and any client rulers I recruit are the exact same.
I won't deny the historical accuracy of the amount of embezzlement, but I will say that at least for me, it is ruining the gameplay. I cannot have a single governor in a city for more than a few turns without them gaining the trait, no matter how many other moral and strong traits they have. I realize that halfway through the game I can't change the trait (which is a shame as I'm only 15 turns off of the Marian reforms...) but for my next games, I'd rather just not have this trait around as there are enough corrupt traits for governors already (at least for my own style of gameplay).
How can i rewrite the script to remove this trait? Or does anyone have any suggestions as well?