-
October 08, 2019, 08:44 AM
#1
Laetus
Brainstorm, guys
I'm trying to make units get never shattered but still be able to get broken and routed. Changing any of these parameters: maximal allowed number of routes before getting shattered, casualties thresholds during the first and second routs to get shattered, broken state lower morale threshold (I forgot what are their names in db-tables but it's not what I'm asking for) doesn't work for me so I need your help.
-
October 08, 2019, 08:55 AM
#2
Laetus
Re: Brainstorm, guys
-
October 11, 2019, 02:23 PM
#3
Laetus
Re: Brainstorm, guys
The following are the strings in _kv_morale_tables correspondent to the mentioned above:
maximal allowed number of routes before getting shattered – shatter_after_rout_count,
casualties thresholds during the first and second routs before getting shattered – shatter_after_first_rout_if_casulties_higher_than and shatter_after_second_rout_if_casulties_higher_than
(with the mistake in word casualties made by CA),
broken state lower morale threshold – ums_broken_threshold_lower.
-
October 11, 2019, 02:32 PM
#4
Laetus
Re: Brainstorm, guys
As I said before, changing none of these parameters works for me, units always get shattered after the same amount of damage.
-
February 23, 2021, 01:53 AM
#5
Laetus
Re: Brainstorm, guys
Not working for me as well
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules