1.2.5a Fix Update September 30
*Only Part 1 Updated for Standalone
*Steam is updated
*Save game compatible
This is a small update with various fixes and balancing, but also includes sourav's wonderful updated unit cards for many factions! Huge thanks to him for all the work!
Battle Changes
- Lowered a bit cavalry and elephant mass for charge damage calculation
- Changed stats of Illyrian cav and some infantry units
- Buffed stats of Arverni and Nervi cavalry
- Fixed wrong horses assigned to Cimbri cavalry (from light to medium and heavy horses)
Other Changes/Fixes
- Added new Rome, Pergamon, Seleucid, Medewi and Sparta unit cards from sourav. Huge thanks!!
- Fixed Illyrian Hoplite spearmen having wrong animation type.
- Fixed a mistake in the Armenian Nakharar unit VMD file causing an issue with animations.
- Fixed Roxolani Armored Lancers missing arms.
- Fixed Corsica and Sardinian emergent faction rebel faction names being reversed.
- Fixed Athenian Thureos Infantry, Infantry and Sparta Allied units being wrong pop size/class.
- Improved effects of silk and amber road trade route regional effects. Extended silk road further toward Mesopotamia.
- Fixed Roman and Hellenic small and large military port garrisons having the wrong sizes.
- Fixed missing name for new Dacian special capital when held by Eastern factions.
- Fixed Cimbri units having wrong formation type (hoplite phalanx instead of shield wall)
- Added testudo, square and repel cavalry formations to Polybian units missing them.
- Reduced Cimbri foot nobles armor and attack a bit.
- Fixed German pike unit having wrong population size.
- Added proper artillery recruitment for Getae and Ardiaei factions.
- Updated Imperial Armored Legionaries description.
- Fixed Cimbri not being playable in multiplayer.
- Fixed Mercenary Scythian Armored Horse Archers having wrong unit card.
- Changed "Release Captives" to "Ransom Captives"
- Fixed Mac Wars Sparta having extra garrison units, added special tier 5 barracks.
- Fixed tier 1 Illyrian Medaurus temple having wrong upkeep cost.
- Fixed Lugii having wrong building for Victory Condition (new campaign only)
- Removed some AOR units from Odyrssian custom battle roster to match campaign roster.
Credits
- sourav for the wonderful unit cards! Thanks again!
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Future Plans
Next we will be starting work on a larger update that will include some new features for the Alexander submod, some new features for the main mod and also may include some new battle updates. KAM will possibly have a new experimental pack for those who enjoy testing soon! We also have a website in the works, a small preview of which you can see here.