Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/
Regarding this, as ERE the only city in which you can build the Hunnic Foederati buildings is Ratiaria, however It does not seem possible to build a huge city there. I have already reached over 27.000 inhabitants and the option to upgrade the city walls does not appear in that city´s building browser or in the building menu.
There is quite a number of unique Saxon units in the game.One thing I think I didn't notice in the previews during all these years is that the Saxons aren't in the campaign. Not a criticism, though, I think it's an interesting decision and makes a difference in RR in regards to other mods in the Invasio Barbarorum universe. I understand they and the Romano-British faction wouldn't have that much impact overall in the specific case of Ruina Romae, so I understand the decision.
Now you feel like the ERE had to feel when those hordes acame and came and came ....
However, they can get defeated.![]()
Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/
Finally man, Finally man
My name is John, Tribune of Legio Ripenses IX Tertiae Italica and loyal servant to the computer generated Emperor, Julianus Flavius Augustus "The Apostles". And I will have my vengeance again The Quadi tribes, barbarian scums who decimated half of my legio in Mediolanum City Siege almost a year ago and Gratianus Flavius "The Traitor", the former Caesar who convince a half of precious my legio to his petty scheme rebellion just 3 months ago in this save game or the next
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IB:Restitutor Orbis Signature courtesy of Joar
Congrats guys!
Thank you both. Im really enjoying the mod, playing as ERE keeping the sassanids at bay is hard enough, however the danubian border is quite calm as most ostrogoths, visigoths and huns just pounced on WRE, cant see how anyone would win that campaign.
Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/
Everything looks amazing, but why is everyone loaded with full stacks? Every settlement on the map seems to be full.
Due to my rapidly declining health, I never thought I would get to play this. Excellent job guys, all of you should be very proud. Now let's get Restitutor Orbis going!
Many many congratulation on the release, specialy on a time it would be easy to cease working on a outdated-like platform like Rome I. For me at least although Rome I does not have the advanced graphics of Rome II, it still has a lot to give. I Have been absent from the forum and Total War games but it's a pleasure to return and be able to play this. Thank you!![]()
Texture works by Sertorio, banner courtesy of Joar
My AAR for VGRII-AQUILAE
It looks great!! Congrats!!
So what is the difference between this and RRFD? I've noticed so far that Britain and its factions have been removed, and that there are pretty portraits, units, and more traits.
Thank you all for your kind words!
Where to begin...
- There are 3 new factions
- All new units
- Edited map
- All new UI, and not a single vanilla ancillary, portrait, interface, event cards, buildings, banner in the mod.
- Many new buildings such as mints, watermills, gardens, hunting, grain trade, wine trade, glass trade, pelt trade, amber trade, hillforts, historical buildings etc, etc.
Here's an overview of the Roman building trees:
Spoiler Alert, click show to read:
The music and the strat map textures are still vanilla, but that will probably change.![]()
My name is John, Tribune of Legio Ripenses IX Tertiae Italica and loyal servant to the computer generated Emperor, Julianus Flavius Augustus "The Apostles". And I will have my vengeance again The Quadi tribes, barbarian scums who decimated half of my legio in Mediolanum City Siege almost a year ago and Gratianus Flavius "The Traitor", the former Caesar who convince a half of precious my legio to his petty scheme rebellion just 3 months ago in this save game or the next
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IB:Restitutor Orbis Signature courtesy of Joar
NiceDon't know if you plan to add something new/built from scratch, but if not you have the cities' strat map models from SAI, or a little mod floating around here at the twcenter which adds a late roman/"byzantine" look for strat map cities/forts/towers, for Medieval 2, though.