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Thread: INVASIO BARBARORVM III Discussion Thread

  1. #1
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default INVASIO BARBARORVM III Discussion Thread



    Welcome to the INVASIO BARBARORVM III general and historical discussion thread!



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    1. All elements of the Total War Center TOS must be followed at all times

    2. This is a general discussion thread about the mod. Discussion of historical context will also be permitted here.

    3. Substantiate your arguments with sources, or be prepared to do so if requested.

    4. This is not a thread for general discussion a la the Thema Devia. Off-topic posts will be deleted.

    Enjoy!




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    Last edited by Magister Militum Flavius Aetius; September 13, 2019 at 02:43 PM.

  2. #2
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    If you all have questions about the mod, feel free to ask and I'll answer as soon as I can. We have an official preview thread coming soon, but until then let me offer these fine, high-resolution models by Stealth4Health, appropriate variants of which will be used in the mod.



    Novorossijsk Abrau-Djurso Asiatic-Type Spatha


    Ejsbol-Sarry Subtype 2 Spatha


    Nydam 1 Cylindrical Quiver


    Dura Europos "Amazonomachy" Shield




  3. #3

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Amazing!

  4. #4

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Will there be AOE for both roman and foederati troops?

  5. #5

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Will there be AOE for both roman and foederati troops?
    Yes there will be.

  6. #6

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Will there be area of recruiment?

  7. #7
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    Yes, Roman forces will be region-specific. Balkans units will be those stationed in the Balkans, Egyptian units those stationed in Egypt, etc.

  8. #8
    ~Seleukos.I.Nikator~'s Avatar Campidoctor
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    I'm glad to see an attempt on making the historical overhaul set actually in the Attila timeframe. The best of luck to you with your project.

  9. #9
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    Here is another small preview, this time the work of our modeller Charerg. This is a reconstruction of a helmet from Tarasovsky Grave 1784 in Russia, which is dated to the D1 period (c. 380 to 400/420... the divide between D1 and D2 is more blurry than others) and most likely a local manufacture of a Sassanian style. The helmet was found in the burial of a steppe warrior, most likely a Hun.

    Tarasovsky Grave 1784 Spangenhelm

  10. #10

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Here is a preview of the Vesontes (We are getting close to completing our more in depth and close up equipment preview):
    Spoiler Alert, click show to read: 


    Last edited by Athos187; November 18, 2019 at 11:43 PM.

  11. #11

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Looking good!

  12. #12
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    The difficulty at the moment lies with reconstructing equipment that has never been reconstructed before. When we start getting past that hurdle, we should hopefully be able to do a proper unit preview.

  13. #13

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Attila has so much potential, I'm glad to see modders are still exploring it and improving the historicity of the game


    Could you share some your ideas/plans for the mod's startpos? Will it be one or several? And which date(s)?

    Gorgeous-looking models, btw

  14. #14
    Wallachian's Avatar Citizen
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    Stunning work! Keep it up

  15. #15

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Quote Originally Posted by Ryze View Post
    Attila has so much potential, I'm glad to see modders are still exploring it and improving the historicity of the game


    Could you share some your ideas/plans for the mod's startpos? Will it be one or several? And which date(s)?

    Gorgeous-looking models, btw
    The first campaign will be a recreation of the mid 5th century and will depict the conflict between Aetius and Attila. It will take place on the AOC map to allow for a more detailed look at that campaign.

  16. #16

    Default Re: INVASIO BARBARORVM III Discussion Thread

    Man this mod looks amazing! Any idea on a release date? Keep up the fantastic work guys

  17. #17
    isa0005's Avatar Campidoctor
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    Very excited for this!
    I've always been anoyyed at CA that they abandoned Atilla, hope fully this will breath the right kind of life into this era of the total war series that it really diserves!
    Last edited by isa0005; January 19, 2020 at 05:45 AM.

  18. #18
    Magister Militum Flavius Aetius's Avatar δούξ θρᾳκήσιου
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    Default Re: INVASIO BARBARORVM III Discussion Thread

    I do want to post a small update for those wondering about progress: we have several members who model for this project but one of our biggest modellers, Stealth4Health, is currently working on a major research and reconstruction project for a museum, and we should hopefully be allowed to use the models from that project for our mod. So there is progress being made, although it has shifted focus for a little while (as well as taken a break over the holidays).

  19. #19

    Default Re: INVASIO BARBARORVM III Discussion Thread

    How’s the Mod going guys? Has there been progress?

  20. #20

    Default Re: INVASIO BARBARORVM III Discussion Thread

    I guess covid must have hit the team hard.

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