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September 08, 2019, 05:09 PM
#1
Laetus
Civil war
I'm wrong or DEI modified also the civil war system? Every time it happen the secessionist force spawn at least 2 or full 3 stacks and only the legions commanded by their party leaders? It really a serious problem...
BTW A question: playing as Marc Antony in emperor Augustus campaign I must hit parthian a lot, but with the standard Roman units it's really difficult to stop their armoured cavalry.... Suggestion?
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September 08, 2019, 05:22 PM
#2
Re: Civil war
Think that Dresden changed just some varibales regarding the probability of a secession (making them slightly more probable)
You can't mod the number of stacks (without spawning new armies which he didn't do)
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September 09, 2019, 03:25 PM
#3
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September 09, 2019, 03:40 PM
#4
Re: Civil war
As soon as one party's loyalty goes under -10 you'll start having a % probability which is clearly written in the politcs panel. (Unmoddable)
Secessions should be random dice roll triggered depending on imperium level. (You can mod their variables but I can't tell till what extent)
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September 09, 2019, 05:35 PM
#5
Tiro
Re: Civil war
Wait, what difficulty are you guys playing on? I've been avoiding doing politics, crossing my fingers and waiting, hoping for one to happen, but it hasn't happened yet
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September 09, 2019, 05:43 PM
#6
Re: Civil war
Difficulty surely set up a malus but even a 1% probability may trigger a civil war.
Rolling dices (and its inner formula, complex or not) is the only way you have to get an artificial intelligence to represent the course of a decision.
1% may means 100%.
Actually, probability is always a 50% thing, it happens or it doesn't.
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