Hi, sadly not at the moment, it is not even finished, BUT I do intend at some point to support the older formats, I have been collecting info around TWC for that very purpose.
But right now my priority is to have Rome2..3K exported animations running smoothly in 3ds Max in all instances, so if anyone has extensive experience with quaternions in animation, coding and so on, I would be happy for some assistance right now.
Just PM me.
As for the older formats, it looks like they are just a "simpler" versions of the current formats, so when all is up an running it SHOULD not be so hard, i hope
Also I finished the .pack file reader for uncompressed .pack files (compressed started at Warhammer, I am told, and that too will be added.),
so now the program can automatically search through the game .pack files for models, animations, textures, etc. without ever having to extract those files to disk.
Like this. Here the program is searching for animations that fit the loaded model: