UPDATE:BETTER MERGING OF ARMIES AND LESS ARMY SPLITS.
UPDATE:BETTER MERGING OF ARMIES AND LESS ARMY SPLITS.
Last edited by Lord Davn; September 04, 2021 at 08:26 PM. Reason: Deleted
One Thing to note atm: (might just be a thing for me, gonna reinstall and see if that fixes it.)
Bigger, Longer Lasting Naval battles tend to crash a lot, so I only auto-solve. Also quite often when I select ball and chain it just fires 4 out of the 30+ fully loaded cannons even though I'm in grapeshot range.... haven't noticed an occasion where normal cannon ball or grapeshot didn't work (as long as I'm in range).
Last edited by Lord Davn; September 05, 2021 at 11:33 PM.
Try adjusting your graphic settings down a bit to accommodate your cpu & gpu limitations. Because the NTW3 mod is 11 years old, it can be a resource hog and will even push high cpu's to there limits: http://www.pcgameshardware.com/aid,7...-tips/Reviews/
Last edited by Lord Davn; September 05, 2021 at 11:32 PM.
I did all of that already, running high graphics with 1.6 multiplayer with barely any CTD's on land battles. I found the problem with naval battles, the game doesn't like to do boarding .... as soon as I try even one boarding action it's enough to crash the game. Just had a couple big naval battles lasting well over 1 hour and as long as i don't try the pirate lifestyle, no crashes .
Last edited by Lord Davn; September 08, 2021 at 09:29 PM.
Have not played much of Bran's latest version, but my initial impressions are that its disappointingly close to vanilla. It propably results in more challenging campaign, which is good - AI could not cope with Napoleonic 3 so all the campaigns ended up being too easy.
+repped you as is appropriate, your job is really appreciated, i just don't yet know if i like all the changes. Will play some more to find out.
Thanks for all the work and effort!
Last edited by Lord Davn; September 11, 2021 at 09:29 AM.
Apologies for anyone who's message i may miss or not be able to answer
Roman play on Very Hard.
Oh, i am not saying this is too easy! I am just saying that gameplay is, understandably, much closer to vanilla.
Apologies for anyone who's message i may miss or not be able to answer
SUPER SLAUGHTER VERSION
AI BUILDS MASSIVE ARMIES AND WILL BE VERY AGGRESSIVE ON THE CAMPAIGN. HARDER ECONOMY POST#4
NICE ! will definitly try it out, the standart version seems a bit easy later on
One thing to note : if u play as the defender against multiple enemy armies they tend to blob up and only start moving as soon as u get in close (about 3-4 times musket range) ,u can basically bait 3-4 units in that way. guess theres something wierd with the vision range of reinforcements? ... i dont know .
forgot something : only the incoming reinforcements blob up , so the first full army makes its advance and then the others go into the mexican- standoff-blobb
UPDATE: Super Slaughter version. Increased spotting ranges 35%-50%. Enemy AI in Defensive battles will form up sooner so it help with them getting out of blobs. More responsive in AI attacking battles.
Will this still work with 8.9 version? (I only play custom battles)
Does the current version work in the Peninsular campaign?
GREAT DUDE !!!!!!!!!!!!!!!!!!!!!! Hands down better then it was
love the Squid!
Last edited by Lord Davn; September 25, 2021 at 12:31 PM.