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Thread: Demetrios Poliorketes Development Thread

  1. #41
    Gyrosmeister's Avatar Artifex
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    Default Re: Demetrios Poliorketes Development Thread

    The mod has now been updated! Included are among others, Philetairos' Pergamon, naval mercenaries, cults, Illyrian and Kilikian Pirates, 4 new emerging factions and much more!


  2. #42
    Gyrosmeister's Avatar Artifex
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    Default Re: Demetrios Poliorketes Development Thread

    2022 PREVIEWS
    It has been a while since I last posted updates here on the state of development, but don't worry, the mod is still being worked on and I can share some previews on what will come on the first major update in 2022

    AITOLIAN LEAGUE

    If you are fan of the Aitolian League, then you have reasons to be excited. The unit roster of the Aitolian League will be updated. The Pikemen will be removed, however 3 new units will join the ranks of the League! Elite Aitolian Cavalry (melee Cav), Thureophoroi Guard (Spear Inf) and Aitolian Swordsmen (Melee Inf). Note that the Thureophoroi Guard and the Aitolian Swordsmen will be available after the Thureos Reform, which the Aitolian League will be able to research faster!
    Spoiler Alert, click show to read: 




    Additionally, the Aitolians will receive a new, faction-unique monument chain, commemorating their historical victory over the invading Gauls.
    Spoiler Alert, click show to read: 




    NEW MECHANIC FOR THE CONTENDERS

    The "Big 4", aka Demetrios, Pyrrhos, Lysimachos and Ptolemaios will get a new mechanic in the next update. It will allow them to move their capital to Pella if they manage to capture it.
    Spoiler Alert, click show to read: 





    REWORKED CAMPAIGN MAP

    In the default Wrath of Sparta map, some province layouts make no sense. Why is Andros a part of Euboia? Or why do you need to control the island of Melos to get the full control over Argolis? The next update will rework the province layouts, making them more historical and more reasonable from a geographic point of view. This will also allow cities like Andros and Lysimacheia get their historic walls on the campaign map!
    Spoiler Alert, click show to read: 






    RHODOS

    Rhodos is set to join the playable factions list in Demetrios Poliorketes! Rhodos will wield a strong and powerful navy, including fire ships! Rhodos will also have access to a little unique event, celebrating Rhodos' patron, Helios.
    Spoiler Alert, click show to read: 





    That is all for this preview, make sure to leave feedback/suggestions either in the comments here, or on the discord server!


  3. #43
    ggggtotalwarrior's Avatar hey it geg
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    Default Re: Demetrios Poliorketes Development Thread

    Great bro! I might re-install R2 for this
    Rep me and I'll rep you back.

    UNDER THE PATRONAGE OF THE KING POSTER AKAR

  4. #44
    Akar's Avatar I am not a clever man
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    Default Re: Demetrios Poliorketes Development Thread

    That's a great looking interface, whoever made that deserves a round of applause.

    Check out the TWC D&D game!
    Join the Thema Devia Discord here
    Son, Heir, and Wartime Consigliere of King Athelstan







  5. #45
    Kilo11's Avatar Philosopher
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    Default Re: Demetrios Poliorketes Development Thread

    Looks toight, indeed! Unfortunately, I've not got Rome II, so no mod for me
    | Community Creative Writing
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  6. #46
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Demetrios Poliorketes Development Thread

    You have made great progress with this!
    Keep it up and be sure that you have our full support

  7. #47
    Visarion's Avatar Alexandros
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    Default Re: Demetrios Poliorketes Development Thread

    Thank you! Great news!

  8. #48
    Antiokhos Euergetes's Avatar Primicerius
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    Default Re: Demetrios Poliorketes Development Thread

    Looks great, I have not played for a while so

  9. #49
    Gyrosmeister's Avatar Artifex
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    Default Re: Demetrios Poliorketes Development Thread

    The mod has been updated! Featuring Rhodos as a playble faction with the Colossus on the campaign map, reworked land units of the Aitolian League, more historical and geographically sensible provincial layouts, the new move capital mechanic and more!


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