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Thread: Reproducible CTD after hitting start on the Grand Campaign menu.

  1. #1
    The Great Khan of Rome's Avatar Civis
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    Default Reproducible CTD after hitting start on the Grand Campaign menu.

    Happens every time. When I click start, Retrofit simply CTDs with a message. Is there any help on this issue?

    Log:
    Code:
    09:36:42.870 [system.io] [trace] exists: 11807: caching file: mods/unreal/data/world/maps/base/descr_disasters.txt (1552768110)09:36:42.870 [system.io] [trace] exists: 11808: caching file: mods/unreal/data/world/maps/base/descr_regions.txt (1552768110)
    09:36:42.871 [system.io] [trace] exists: 11809: caching file: mods/unreal/data/world/maps/base/descr_sounds_music_types.txt (1552767116)
    09:36:42.871 [system.io] [trace] exists: 11810: caching file: mods/unreal/data/world/maps/base/descr_terrain.txt (1552767559)
    09:36:42.871 [system.io] [trace] exists: 11811: caching file: mods/unreal/data/world/maps/base/map.rwm (1552761929)
    09:36:42.871 [system.io] [trace] exists: 11812: caching file: mods/unreal/data/world/maps/base/map_climates.tga (1552761929)
    09:36:42.871 [system.io] [trace] exists: 11813: caching file: mods/unreal/data/world/maps/base/map_fe.tga (1552761929)
    09:36:42.871 [system.io] [trace] exists: 11814: caching file: mods/unreal/data/world/maps/base/map_features.tga (1552767560)
    09:36:42.872 [system.io] [trace] exists: 11815: caching file: mods/unreal/data/world/maps/base/map_fog.tga (1552768111)
    09:36:42.872 [system.io] [trace] exists: 11816: caching file: mods/unreal/data/world/maps/base/map_ground_types.tga (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11817: caching file: mods/unreal/data/world/maps/base/map_heights.hgt (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11818: caching file: mods/unreal/data/world/maps/base/map_heights.tga (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11819: caching file: mods/unreal/data/world/maps/base/map_regions.tga (1552767129)
    09:36:42.872 [system.io] [trace] exists: 11820: caching file: mods/unreal/data/world/maps/base/map_roughness.tga (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11821: caching file: mods/unreal/data/world/maps/base/map_trade_routes.tga (1552768051)
    09:36:42.873 [system.io] [trace] exists: 11822: caching file: mods/unreal/data/world/maps/base/water_surface.tga (1552767428)
    09:36:42.873 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/map.rwm (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.873 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/map_fog.tga
    09:36:42.874 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/map_fog.tga (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.897 [system.io] [trace] file open,,1B7D6FB8,12009
    09:36:42.897 [system.io] [info] open:   found mods/unreal/data/world/maps/base/map_fog.tga (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.905 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/descr_regions.txt
    09:36:42.906 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/descr_regions.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.907 [system.io] [info] exists:   found mods/unreal/data/text/imperial_campaign_regions_and_settlement_names.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.907 [system.io] [info] exists:   found mods/unreal/data/world/maps/campaign/imperial_campaign/descr_regions_and_settlement_name_lookup.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.908 [system.io] [trace] file open,,10CE43A0,16112
    09:36:42.908 [system.io] [info] open:   found mods/unreal/data/text/imperial_campaign_regions_and_settlement_names.txt.strings.bin (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.945 [system.io] [trace] file open,,1BEFF7A0,18735
    09:36:42.946 [system.io] [info] open:   found mods/unreal/data/world/maps/base/descr_regions.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.949 [system.io] [trace] file open,,1B7C16F0,4453528
    09:36:42.949 [system.io] [info] open:   found mods/unreal/data/world/maps/base/map.rwm (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.991 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/custom_tiles_db.txt
    09:36:42.992 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/descr_sounds_music_types.txt
    09:36:42.992 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/descr_sounds_music_types.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.044 [system.io] [trace] file open,,1C051048,3043
    09:36:43.044 [system.io] [info] open:   found mods/unreal/data/world/maps/base/descr_sounds_music_types.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.072 [system.io] [trace] file open,,1BF00BD0,41414
    09:36:43.072 [system.io] [info] open:   found mods/unreal/data/text/historic_events.txt.strings.bin (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.073 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/descr_disasters.txt
    09:36:43.074 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/descr_disasters.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.097 [system.io] [trace] file open,,1BF048F8,1567
    09:36:43.097 [system.io] [info] open:   found mods/unreal/data/world/maps/base/descr_disasters.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.098 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/unlocked.txt
    09:36:43.139 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    Creator of UNREAL, balance mod series that promises changes to everything Total War, and it's offshoots, MEGA for other games. Basically, I'm reject Radious.

  2. #2

    Default Re: Reproducible CTD after hitting start on the Grand Campaign menu.

    Do you have GUAM installed onto to the retrofit mod?

  3. #3
    The Great Khan of Rome's Avatar Civis
    Join Date
    Dec 2016
    Location
    In your prison cell...
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    Default Re: Reproducible CTD after hitting start on the Grand Campaign menu.

    No. It's native.
    Creator of UNREAL, balance mod series that promises changes to everything Total War, and it's offshoots, MEGA for other games. Basically, I'm reject Radious.

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