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Thread: Reproducible CTD after hitting start on the Grand Campaign menu.

  1. #1

    Default Reproducible CTD after hitting start on the Grand Campaign menu.

    Happens every time. When I click start, Retrofit simply CTDs with a message. Is there any help on this issue?

    Log:
    Code:
    09:36:42.870 [system.io] [trace] exists: 11807: caching file: mods/unreal/data/world/maps/base/descr_disasters.txt (1552768110)09:36:42.870 [system.io] [trace] exists: 11808: caching file: mods/unreal/data/world/maps/base/descr_regions.txt (1552768110)
    09:36:42.871 [system.io] [trace] exists: 11809: caching file: mods/unreal/data/world/maps/base/descr_sounds_music_types.txt (1552767116)
    09:36:42.871 [system.io] [trace] exists: 11810: caching file: mods/unreal/data/world/maps/base/descr_terrain.txt (1552767559)
    09:36:42.871 [system.io] [trace] exists: 11811: caching file: mods/unreal/data/world/maps/base/map.rwm (1552761929)
    09:36:42.871 [system.io] [trace] exists: 11812: caching file: mods/unreal/data/world/maps/base/map_climates.tga (1552761929)
    09:36:42.871 [system.io] [trace] exists: 11813: caching file: mods/unreal/data/world/maps/base/map_fe.tga (1552761929)
    09:36:42.871 [system.io] [trace] exists: 11814: caching file: mods/unreal/data/world/maps/base/map_features.tga (1552767560)
    09:36:42.872 [system.io] [trace] exists: 11815: caching file: mods/unreal/data/world/maps/base/map_fog.tga (1552768111)
    09:36:42.872 [system.io] [trace] exists: 11816: caching file: mods/unreal/data/world/maps/base/map_ground_types.tga (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11817: caching file: mods/unreal/data/world/maps/base/map_heights.hgt (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11818: caching file: mods/unreal/data/world/maps/base/map_heights.tga (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11819: caching file: mods/unreal/data/world/maps/base/map_regions.tga (1552767129)
    09:36:42.872 [system.io] [trace] exists: 11820: caching file: mods/unreal/data/world/maps/base/map_roughness.tga (1552761929)
    09:36:42.872 [system.io] [trace] exists: 11821: caching file: mods/unreal/data/world/maps/base/map_trade_routes.tga (1552768051)
    09:36:42.873 [system.io] [trace] exists: 11822: caching file: mods/unreal/data/world/maps/base/water_surface.tga (1552767428)
    09:36:42.873 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/map.rwm (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.873 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/map_fog.tga
    09:36:42.874 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/map_fog.tga (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.897 [system.io] [trace] file open,,1B7D6FB8,12009
    09:36:42.897 [system.io] [info] open:   found mods/unreal/data/world/maps/base/map_fog.tga (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.905 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/descr_regions.txt
    09:36:42.906 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/descr_regions.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.907 [system.io] [info] exists:   found mods/unreal/data/text/imperial_campaign_regions_and_settlement_names.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.907 [system.io] [info] exists:   found mods/unreal/data/world/maps/campaign/imperial_campaign/descr_regions_and_settlement_name_lookup.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.908 [system.io] [trace] file open,,10CE43A0,16112
    09:36:42.908 [system.io] [info] open:   found mods/unreal/data/text/imperial_campaign_regions_and_settlement_names.txt.strings.bin (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.945 [system.io] [trace] file open,,1BEFF7A0,18735
    09:36:42.946 [system.io] [info] open:   found mods/unreal/data/world/maps/base/descr_regions.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.949 [system.io] [trace] file open,,1B7C16F0,4453528
    09:36:42.949 [system.io] [info] open:   found mods/unreal/data/world/maps/base/map.rwm (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:42.991 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/custom_tiles_db.txt
    09:36:42.992 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/descr_sounds_music_types.txt
    09:36:42.992 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/descr_sounds_music_types.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.044 [system.io] [trace] file open,,1C051048,3043
    09:36:43.044 [system.io] [info] open:   found mods/unreal/data/world/maps/base/descr_sounds_music_types.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.072 [system.io] [trace] file open,,1BF00BD0,41414
    09:36:43.072 [system.io] [info] open:   found mods/unreal/data/text/historic_events.txt.strings.bin (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.073 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/descr_disasters.txt
    09:36:43.074 [system.io] [info] exists:   found mods/unreal/data/world/maps/base/descr_disasters.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.097 [system.io] [trace] file open,,1BF048F8,1567
    09:36:43.097 [system.io] [info] open:   found mods/unreal/data/world/maps/base/descr_disasters.txt (from: C:\Steam\steamapps\common\Medieval II Total War)
    09:36:43.098 [system.io] [info] exists: missing mods/unreal/data/world/maps/campaign/imperial_campaign/unlocked.txt
    09:36:43.139 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  2. #2

    Default Re: Reproducible CTD after hitting start on the Grand Campaign menu.

    Do you have GUAM installed onto to the retrofit mod?

  3. #3

    Default Re: Reproducible CTD after hitting start on the Grand Campaign menu.

    No. It's native.

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