Originally Posted by
Dago Red
This is such a regular CA annoyance, but made more brutal in repercussions because of DeI's deeper campaign features. It really shows the shallowness of diplomacy -- CA built in the "allied target" feature but it never works (when it does work, I question whether it's because of a different AI decision as usually the targets are already the most logical/nearest choice). I've had allies with targets right next to them for nearly a decade of game time and they don't do anything about it.
In my disastrous Alexander campaign (haven't tried since hotfix), while a total of 10-11 stacks were coming at Greece, the Egyptians made a landing followed by Lydia, then Egypyt again, and took Sparta. The Spartan army was in Larissa and immediately started raiding me. Not only did this make no sense (close allies) but they had enough men to probably retake their city. They never tried....
Will some genius come around to script a diplomatic feature to force these allied armies to move?
Do you think it's just the act of changing it, or does it have to be turned off?